Dr.Retarded
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Well I've got even more of the purples saved up, but good to know that they drop even better shit on occasion. Thanks guys...
You mean they nerfed her sig just today or yesterday on test? She never had a sig in live, and that skill was brand new. I played with her the other day and it was very strong, so I'll be sad if it was nerfed in the last few hours.They've been tweaking Storm every patch so far, but for every buff there's an equal nerf. It's like they have no idea what they're doing or what sort of power level they want from the hero. Result is in current build, she's basically more or less like on live, with more restrictions on stuff you skill because you need to invest in 4passives. They also nerfed the shit out of her sig. Seems kinda meh, I'll probably still level her since I really want her synergy for leveling other chars, but I think I'll just buy Strange during the BOGO or something.
Well it's technically 3passives and 1 tempest, which is pretty much a passive, just you have to turn it on. Then you have Hail and lightning storm and that pretty much leaves 42points to play with, 20 of which will go into ball lightning, a few of which go into random 1pointer(sig, cc removal, surge) and the rest as a dump into whatever. The dump is basically the only thing you get to choose, and nothing actually matters as a dump because you don't have the spirit or the need to cast anything else.It's strange they gave her 4 passives. I thought they said they would be consolidating all heros passives into 2 or maybe 3 very powerful passives.
I posted feedback on the first day, as many people did. They listened to some changes as I've said(like making Electrocute do 40% to bosses) but at the same time they nerfed other shit for no specific reason. They either don't know what they're doing or they have a specific idea of what her power level should be and any changes will be accompanied by another change to balance it out and keep her at the same level. Which imo isn't very good. It's pretty much too late now though, they had 2days to make adjustements and they did but now they have to patch and once it's on live, it's gonna take a while to fix anything most likely as they'll start working on other stuff(Mr Fantastic, RR 52 review, Star Lord, Nova, Jean/Cyclops reviews etc). I haven't been playing very long and I can already see the trend with heroes like Psylocke and Silver Surfer needing quite a few changes to make them at least more fun to play(not even more powerful necessarily) and yet haven't really changed. Eventualy they'll get to it, eventually, but at this point all the feedback has been given already by many people, they just didn't have time to do everything.It's not all doom and gloom yet for Storm. Post this feedback on the official forums, they actually listen to it. They've reworked pretty much every hero several times shortly after their 52 review went live and have made them better every single time. BP wasn't as good as he is currently when he had his review released to live, same for DD, same for Wolverine, probably the same for Black Widow (haven't played her since her tweeks), etc.
This is simply not true. Black Widow, Black Panther, Wolverine and Daredevil all had power adjustments (and in some cases even complete changes to some powers) within days of their initial 52 review going live. Daredevil's especially made him WAY better than he was after his 52 review went live. Street Sweeper was buggy, he had no good single target combo spender, and a lot of his powers were reworked and even changed, all after the 52 review went live. Wolverine had quite a few changes made after the fact as well.I posted feedback on the first day, as many people did. They listened to some changes as I've said(like making Electrocute do 40% to bosses) but at the same time they nerfed other shit for no specific reason. They either don't know what they're doing or they have a specific idea of what her power level should be and any changes will be accompanied by another change to balance it out and keep her at the same level. Which imo isn't very good. It's pretty much too late now though, they had 2days to make adjustements and they did but now they have to patch and once it's on live, it's gonna take a while to fix anything most likely as they'll start working on other stuff(Mr Fantastic, RR 52 review, Star Lord, Nova, Jean/Cyclops reviews etc). I haven't been playing very long and I can already see the trend with heroes like Psylocke and Silver Surfer needing quite a few changes to make them at least more fun to play(not even more powerful necessarily) and yet haven't really changed. Eventualy they'll get to it, eventually, but at this point all the feedback has been given already by many people, they just didn't have time to do everything.
Then maybe they'll do that. I just look at Psylocke and Silver Surfer and there's a lot of complaints on a lot of stuff in their skills and they haven't received much attention. They're not unplayable by any means either, but so isn't Storm, she's pretty much "fine", just her review didn't do a whole lot other than adding skills people won't take. I think splitting winds and lightning was a good idea, making Wind absolute trash as a standalone is where they utterly failed, while making Lightning mandatory and mostly stand alone. Most of the wind stuff just kinda sucks.This is simply not true. Black Widow, Black Panther, Wolverine and Daredevil all had power adjustments (and in some cases even complete changes to some powers) within days of their initial 52 review going live. Daredevil's especially made him WAY better.
I think this has a lot to do with my last edited point. To be honest I think they kind of suck (as in they are very hit or miss) at initially designing heros, so new heros that nobody has ever played before take time to flesh out and gather feedback from the community so they can make them better. That's why it seems like the 52 reviews end up being so good. Because people have been playing those heros for a long time and have good opinions on how to make them better.Then maybe they'll do that. I just look at Psylocke and Silver Surfer and there's a lot of complaints on a lot of stuff in their skills and they haven't received much attention. They're not unplayable by any means either, but so isn't Storm, she's pretty much "fine", just her review didn't do a whole lot other than adding skills people won't take. I think splitting winds and lightning was a good idea, making Wind absolute trash as a standalone is where they utterly failed, while making Lightning mandatory and mostly stand alone. Most of the wind stuff just kinda sucks.
Most of the Silver Surfer complaints are "why can't I facetank everything while doing the most damage in the game". People complain about his channeled electromagnetic flux power because they just want to hold that button down and do the most dps in the game. Outside of Storms electrocute, all 40% boss abilities are melee powers, and designed to give melee help in keeping up with ranged dps because of the limitations of being in melee. After channeling EMF for 1 second it is already better than every 40% boss killer power in the game. And the people on the Surfer forum want it buffed. People whine about having to 'channel', but every ranged character other than Dr. Strange has to stand still and 'channel'/spam an ability to do damage.Then maybe they'll do that. I just look at Psylocke and Silver Surfer and there's a lot of complaints on a lot of stuff in their skills and they haven't received much attention. They're not unplayable by any means either, but so isn't Storm, she's pretty much "fine", just her review didn't do a whole lot other than adding skills people won't take. I think splitting winds and lightning was a good idea, making Wind absolute trash as a standalone is where they utterly failed, while making Lightning mandatory and mostly stand alone. Most of the wind stuff just kinda sucks.