Kanglor
Silver Knight of the Realm
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Yeah logically, harder to get items should probably be stronger, but so far as I know that's not how Gaz has it setup. Supposedly the drop rates should be balanced according to difficulty and time investment in each terminal/zone, ie at one time HoD was average 1 in 100 runs, while GoK was 1 in 200. Problem is their loot tuning is downright terrible, it makes zero sense how rare the One Shot artifacts are. I think one of the biggest reasons is the person in charge of loot tuning doesn't even play the game.There should be no reason it surpasses a GoTK, HoD, or Gorilla Neck. All 3 of those are substantially more rare and difficult to come by. Realistically, HoD and Gorilla are the hardest to come by (in terms of time spent getting to the boss to do them and their drop rates), followed by Lizard/Hyde.
Also agree about Juggy, think anyone buying an ACoC is crazy, he's easy as hell to farm, also are the rolls on the reworked item even linked? If not, buying a high roll one on live doesn't mean you'll end up with high rolls on the new Crit/Brut affixes.