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EQOA Refugee
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Scarlet Witch, Storm, Daredevil, Thing and Hawkeyedamn, that is disheartening. what characters are available when starting out? can you choose from several or are there a set few?
Scarlet Witch, Storm, Daredevil, Thing and Hawkeyedamn, that is disheartening. what characters are available when starting out? can you choose from several or are there a set few?
Better? Yes and no, it is not as polished but it has a lil more fun factor in it IMO. I can see this holdin my interest longer because there are so many more Heroes vs Classes in D3Better than D3?
That sounds right. Daniel Brevik's vision (tm) is for a long ass grind to keep players playing. It takes increasingly longer to level up but you get increasingly less extra power with higher levels.Am I doing something wrong?
Every single item and piece of loot I am getting is donated to the crafter. He is level eight and I am 35 I think. How does a person earn enough cash later on?
I imagine the game is going to start getting grindy but the law of averages says that you should find a hero token to perk you right back up at about the right time. This being a F2P model they have just as much of an interest in you needing to unlock those multiple bank slots as they do in getting cash out of the Veruca Salts who are overcome by anxiety of not getting what they want immediately. I bought Black Widow and some bank tabs because I think they deserve $20 at least. If they keep me entertained they will probably get more so I have some confidence that they are going to do whatever it takes to keep the cash flowing. Stan Lee is involved after all.On a side note, 30k and an unstable molecule to upgrade level 37+ blues? Holy shit, I assume it will only get worse as I get up to the higher tiers of crafting.
I think I read somewhere they eventually get blues/purps and maybe artifacts? So far they've just got jack shit at level 7 or 8 on the weaponman.Is there any reason to upgrade the weapons & armor merchants?
Yeah they need some alternatives to limbo, getting tedious pretty quickly but its the only decent option for levelling really. Zoning into a complete limbo doesnt help either, has happened to me all day today.guess they should change the name of the game to "Marvel Heroes - Enjoy Limbo"
this weekend took Hawkeye from 27 to 40 and Thing from 33 to 41 from mainly running Limbo over and over
with yellow cons would get over a full level per run and that tapers off to half a bar once a few grays pop up.
looked at my numbers on green dailies, running hood's mission on the shield carrier which is orn to my 41, will take me 10 hours to gain one level. (8 min run, 48k xp per, need 3.8mil)
edit
also could someone explain the whole cow level exploit going on? is it supposed to be only run once? daily? or what
We have a change in a patch that is coming very soon that should alleviate some of the issues with Limbo such as leaving early to join another wave and being able to join a Limbo in-progress
There are XP changes to endgame coming in the same patch, we'll have notes detailing exactly what they are once we're sure when the patch will be available (it's in QA).