And then they came up with the Hammerhead for ME2, which had great controls and was a blast to pilot, and you barely use it at all.The Mako in 1 was always trash. Game came out after Halo, with the best vehicle controls on the planet, and decided to do its own fail thing.
You know you are getting old when you remember Tuco loving the Mako posts from over a decade ago.And then they came up with the Hammerhead for ME2, which had great controls and was a blast to pilot, and you barely use it at all.
Stahp.You know you are getting old when you remember Tuco loving the Mako posts from over a decade ago.
Hammerhead so boring. Noob-mobile Felt like a kotor2 side game.And then they came up with the Hammerhead for ME2, which had great controls and was a blast to pilot, and you barely use it at all.
I could use the ME1 mako like a surgeon wields a scalpel orOssoi sucks a cock. I never understood why so many people had trouble with it.
The later mako felt dumbed down.
Bioware: "Hey we made another Vehicle game but it doesn't suck: This time its a TANK."Hammerhead so boring. Noob-mobile Felt like a kotor2 side game.
Soldier is far and away the king of ME2 no matter what the Vanguard simps claim, kinda meh in ME1 and definitely underpowered in ME3.
also the Revenant is god tier in ME2 and soldier exclusive, in ME3 it's pretty shit and not exclusive anymore I don't think.The reason why soldier is the best is because the time slow down always works, on everything. And they have a bunch of passives that also always work on everything (Because guns always work on everything).
I will take a mediocre ability that works on absolutely every encounter over an OP ability that is gimped on half of them.
I can only remember there being one area where Charge failed consistently and I thought that bug actually got fixed at some point. If I'm wrong and the bug still isn't fixed in the LE, then all you have to do is remember that you cannot Charge from one platform to another on the Collector ship. It's a little annoying, but still doable.The reason why soldier is the best is because the time slow down always works, on everything. And they have a bunch of passives that also always work on everything (Because guns always work on everything).
I will take a mediocre ability that works on absolutely every encounter over an OP ability that is gimped on half of them.
You're going to melee after a Charge 9 times out of 10 anyway, might as well get an extra bonus out of it.fuck off nerd
I'd say that's already a fair bit past melee cancelling on a Vanguard in ME, since melee is something you have to do constantly anyway, unless you like running out of ammo because max capacity is absurdly low compared to how bullet spongy the enemies are on Insanity.i use block-cancels in vermintide and draw the line at going any further.