Might & Magic X: Legacy

Caliane

Avatar of War Slayer
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the den of thieves?
huh. I found that odd. I thought you were SUPPOSED to do that first.

The lighthouse is the harder to beat of the two. I just did the lighthouse, like most, because its the first thing you see.
 

Pyros

<Silver Donator>
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the den of thieves?
huh. I found that odd. I thought you were SUPPOSED to do that first.

The lighthouse is the harder to beat of the two. I just did the lighthouse, like most, because its the first thing you see.
I did den first on my first group, because it felt "side questy", and I like to complete all side quests before doing main quest. And yeah it's kinda easier but on my mage group I went lighthouse first cause I wanted to have the secret finding hireling with me while doing it(there's like 2-3secrets in there), wasn't a problem. Works both ways fine.
 

Caliane

Avatar of War Slayer
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of possible relation.
for those not in pre release.

the outer world was loaded with ALOT more npcs.

around the lighthouse was like 4 coral preistess packs, and 3 or 4 kensei packs.
all sorts of spiders along the road to the castle. and spiders and brigands/militia outside the castle.
brigands/elite brigands between the lighthouse and cyclops as well.
 

Crazily

N00b
301
0
I did den first on my first group, because it felt "side questy", and I like to complete all side quests before doing main quest. And yeah it's kinda easier but on my mage group I went lighthouse first cause I wanted to have the secret finding hireling with me while doing it(there's like 2-3secrets in there), wasn't a problem. Works both ways fine.
Ahh I never found the 2nd level so I will have to try that.....I am guessing that's the same issue for a lot of people then. The thread on steam forums was full of rage about getting stuck in similar circumstance.

I did the den first because I made it to the lighthouse boss and he destroyed me so I wanted to get more levels/gear before trying him again. I am running with a Crusader sword/shield, Blademaster DW/Dagger, Druid spear/earth/ice and freemage dark/prim/earth.
 

Crone

Bronze Baronet of the Realm
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I gotta quit reading this thread. In stuck at work for hours and hours before I can get home and play some more. I'm so addicted , it's awesome!!
 

Pyros

<Silver Donator>
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Ahh I never found the 2nd level so I will have to try that.....I am guessing that's the same issue for a lot of people then. The thread on steam forums was full of rage about getting stuck in similar circumstance.

I did the den first because I made it to the lighthouse boss and he destroyed me so I wanted to get more levels/gear before trying him again. I am running with a Crusader sword/shield, Blademaster DW/Dagger, Druid spear/earth/ice and freemage dark/prim/earth.
Early game for the bosses that have vindictive buff(like both of these), unequip your offhand. You're missing most of the time anyway but misses add a strike to their attacks so it's not worth it. Especially if you have expert dagger, it's 2 misses per attack.

And yeah I actually googled it to see if other people had the same issue since I don't remember reading about it, and a thread was saying how it was bugged then someone said "did you do level 2?" and apparently people miss that. As a rule, whenever you're walking and one of your guys say "oh what's that?" or "hmm there's something there" or something like that, it means there's a secret within 2tiles of where you're standing, so start checking the walls. You need a detection spell usually to find them but that woman that goes with you automatically detects secrets for you(you even get a tutorial hint thingie whenever you detect the first one in there).
 

Angry Amadeus_sl

shitlord
332
0
Does anyone know how to switch targets more than one tile away? I'm up against a druid in this new area and it keeps healing mobs closer to me.
 

Pyros

<Silver Donator>
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Does anyone know how to switch targets more than one tile away? I'm up against a druid in this new area and it keeps healing mobs closer to me.
Can't target shit out of melee range. I don't remember them healing stuff that wasn't on the same tile though. I also had Purge so I didn't care too much but rarely had to use it other than elite earth elems.
 

Angry Amadeus_sl

shitlord
332
0
Can't target shit out of melee range. I don't remember them healing stuff that wasn't on the same tile though. I also had Purge so I didn't care too much but rarely had to use it other than elite earth elems.
Got to the Lost City level 3, and shit got really hard. Switched up and went to the Desolate Sands (I think) and started knocking out some goblin groups. Decided to rush the Dreamweaver and take the damage from moving forward instead of letting it heal the party, and it worked.
 

Pasteton

Blackwing Lair Raider
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2,088
uh..lol at the cyclops cave. Love how thats right by the starting city. Yea I ignored the warnings What level is that killable at?
 

Pyros

<Silver Donator>
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Think it depends on the group, I'd say as soon as like 10-12 would probably be possible, but you'd need a fairly optimized group. I'm thinking 2 healers probably runepriests with shields+medium armor so you can keep healing while you're drinking pots, then 2 DPS that don't die easily, say, 2 runepriests with shields and medium armor. Just kidding, but I think 4 runepriests would be actually pretty good. Mostly you need an entire group of classes that can survive it's single target big hit, or make sure it never kills anyone(via spamming celestial shield or chain taunting it with a char that has a very high attack value for example). Realistically for most groups it'd be around 15 or so.
 

Crone

Bronze Baronet of the Realm
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Think it depends on the group, I'd say as soon as like 10-12 would probably be possible, but you'd need a fairly optimized group. I'm thinking 2 healers probably runepriests with shields+medium armor so you can keep healing while you're drinking pots, then 2 DPS that don't die easily, say, 2 runepriests with shields and medium armor. Just kidding, but I think 4 runepriests would be actually pretty good. Mostly you need an entire group of classes that can survive it's single target big hit, or make sure it never kills anyone(via spamming celestial shield or chain taunting it with a char that has a very high attack value for example). Realistically for most groups it'd be around 15 or so.
Totally starting 4 rune priests group tonight! Lol
 

Crone

Bronze Baronet of the Realm
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So what's the verdict on this? Reviews seem mixed but boy I sure loved the originals when I was a kid..
I came into this thread late but it's been non stop praise since I got here. I think I read that they did a huge patch right before release that fixed or balanced a lot of things.
 

Joeboo

Molten Core Raider
8,157
140
If you ever liked any Might and Magic in the past, buy this. It's right up there with the best of the series
 

Column_sl

shitlord
9,833
7
I put a code in the steam sales thread that makes the deluxe edition 21.00

it doesn't activate on Steam unfortunately.
 

Frenzied Wombat

Potato del Grande
14,730
31,804
If you ever liked any Might and Magic in the past, buy this. It's right up there with the best of the series
That's all I needed to hear, thanks. I practically worshipped the original series on my C-64, so if this is anything like it I'm going to have a serious nostalgia boner this evening. So many years without a party based RPG I had almost given up..
 

Pasteton

Blackwing Lair Raider
2,916
2,088
any way to id stuff without shelling out that 300 gold?

edit - ya this game is great. the moment i got offered a choice of who gets to drink that barrel of glowing red liquid i got bigtime flashbacks from like 1993 haha
 

bytes

Molten Core Raider
957
638
Primordial Magic on expert has an identify spell, don't id items before you get it, terrible waste of money.