Pyros
<Silver Donator>
Well if you're starting the last dungeon, it's fairly long, I think it's the largest in the game, it has a good mix of puzzles and hard fights, multiple bosses and shit like that, really cool dungeon. Oh and you better have a light spell cause can't see shit in there half the time, but that's standard by then.
Trying the 4 fighters achievement challenge. 4mages is actually a fuckton easier than this. First you go through potions like candy cause well no sustain so if you get hit twice on the same guy you pretty much have to pot. I know it gets easier later on though, at the end of the game my fighters in my other group were barely taking any damage, it was mostly the freemage getting assraped, so I didn't have to cast heals much at all unless fighting groups of casters. Second part, and by far the worst, is that you need to pay 300 fucking gold to identify items. They don't even sell for that much so unless you know you're gonna use it(and how can you, like if you get a "knock out" immunity necklace, that shit's worthless) you can't even ID, but at the same time non ID gear sells for less than white gear. Pretty fucking stupid. On adventure IDing is only 100g so that's an ok price, but at 300g I don't think I'll break even until at least lvl 15. Probably gonna have to vendor a bunch of unid stuff. On the plus side, that means I can mostly ignore secrets(which I wouldn't be able to open most of the time anyway since I don't have a perception or magic char) since I can't ID the shit in them AND pay for the scroll. Well I guess there's money in the chests too sometimes. Or I can cheese it and ID shit, check what I want, then reload and only ID the stuff I can use.
Gonna be a rough ride, I guess the costs increase didn't take into account not having a primordial expert in your group.
Trying the 4 fighters achievement challenge. 4mages is actually a fuckton easier than this. First you go through potions like candy cause well no sustain so if you get hit twice on the same guy you pretty much have to pot. I know it gets easier later on though, at the end of the game my fighters in my other group were barely taking any damage, it was mostly the freemage getting assraped, so I didn't have to cast heals much at all unless fighting groups of casters. Second part, and by far the worst, is that you need to pay 300 fucking gold to identify items. They don't even sell for that much so unless you know you're gonna use it(and how can you, like if you get a "knock out" immunity necklace, that shit's worthless) you can't even ID, but at the same time non ID gear sells for less than white gear. Pretty fucking stupid. On adventure IDing is only 100g so that's an ok price, but at 300g I don't think I'll break even until at least lvl 15. Probably gonna have to vendor a bunch of unid stuff. On the plus side, that means I can mostly ignore secrets(which I wouldn't be able to open most of the time anyway since I don't have a perception or magic char) since I can't ID the shit in them AND pay for the scroll. Well I guess there's money in the chests too sometimes. Or I can cheese it and ID shit, check what I want, then reload and only ID the stuff I can use.
Gonna be a rough ride, I guess the costs increase didn't take into account not having a primordial expert in your group.