Monster Hunter Series

MsBehavn_sl

has an outie
477
3
Is a 3ds worth buying for this game? 3ds design and dual screens has always looked awkward to me, but i'm definitely not shelling out for the shitty Wii U.
For this game, I'd have to say no. I bought it, and while it's ok it's definitely not a system seller for me. Fire Emblem was however and there's quite a few games that made it well worth buying.
 

Delly

Trakanon Raider
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671
So far the online experience has been underwhelming. Every group just wants to do Lagiacrus and no one can kill him, lol.

Edit: Oh, I forgot about standing around at the port for 15 minutes waiting for people to check in for the quest and no one responding in chat / mic
Yeah it is hit or miss. I think every game I've had has had a person responding on the mic or in chat, but there were a few people who were slow, unresponsive, and one guy was a total leecher who just sat in base until the quest was done. Try joining a game with 2 or 3 people already in it, make sure the room creator is the same HR as you (they most likely won't help you level since they won't get much from it), or join with Rerolled people. My buddy and I duo online stuff with our Cha Chas helping, so it is definitely possible. Though the first Lagiacrus fight is rough, I have yet to fail a mission with anyone online. Though a few times people did cart 2 out of the 3 times available.
 

Delly

Trakanon Raider
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671
Got to play a bit with Intrinsic tonight for a while, was a lot of fun.

Just a tidbit on monster aggro - There is NO hard evidence for this currently, meaning none of the MH diehards have ever figured this out apparently. Some thought there was an aggro meter but that was debunked. After that it was assumed random, which is very well could be. From my experience it seems like it chooses people 1 by 1 and goes in a certain order until the monster or a person changes areas. I usually avoid attacks online by knowing that I'm usually going to be attacked every 4th attack. Sometimes the monster could do a pbaoe when I'm farther away, but then it will switch to the next target as if it already attacked me. I think this system holds truer than a 'random aggro' system. Sometimes I will admit it seems random, but when you play offline with just cha-cha, you see monsters go back and forth between you ALL the time (unless Cha dies, which is often).

Ex: Players 1, 2, 3, 4 fight a Jaggi. Player 1 enters a zone and gets with an 'aggro range' (I would assume the distance at which he spots you or the exclamation point goes up), then player 2, 3, and last 4. Jaggi will, for the majority of the time in the same zone and as long as no one leaves, will attack 1, 2, 3, 4 pretty much in order. Now it might do a shitty attack for one person and not look like it even attacked them, but from my experience it will move to the next target.

I have no evidence for this, but I'm pretty damn good at knowing when a monster is going to attack me so it has done me well so far. Especially if you were just attacked, as long as the attack isn't a chain/combo of some sort, you should be safe to use pots/whetstones unless the next person being attacked is right by you.

If any of you see this differently, throw your opinion out there. I'm sure there might be some varying factors.
 

Intrinsic

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Got to play a bit with Intrinsic tonight for a while, was a lot of fun.

Just a tidbit on monster aggro - There is NO hard evidence for this currently, meaning none of the MH diehards have ever figured this out apparently. Some thought there was an aggro meter but that was debunked. After that it was assumed random, which is very well could be. From my experience it seems like it chooses people 1 by 1 and goes in a certain order until the monster or a person changes areas. I usually avoid attacks online by knowing that I'm usually going to be attacked every 4th attack. Sometimes the monster could do a pbaoe when I'm farther away, but then it will switch to the next target as if it already attacked me. I think this system holds truer than a 'random aggro' system. Sometimes I will admit it seems random, but when you play offline with just cha-cha, you see monsters go back and forth between you ALL the time (unless Cha dies, which is often).

Ex: Players 1, 2, 3, 4 fight a Jaggi. Player 1 enters a zone and gets with an 'aggro range' (I would assume the distance at which he spots you or the exclamation point goes up), then player 2, 3, and last 4. Jaggi will, for the majority of the time in the same zone and as long as no one leaves, will attack 1, 2, 3, 4 pretty much in order. Now it might do a shitty attack for one person and not look like it even attacked them, but from my experience it will move to the next target.

I have no evidence for this, but I'm pretty damn good at knowing when a monster is going to attack me so it has done me well so far. Especially if you were just attacked, as long as the attack isn't a chain/combo of some sort, you should be safe to use pots/whetstones unless the next person being attacked is right by you.

If any of you see this differently, throw your opinion out there. I'm sure there might be some varying factors.
Thanks for all the help tonight, man. Was good times.

After you mentioned it in chat it really did start to look like what you were explaining. There were the 'odd' times where it looked like it attacked me / did attack me, and did a follow up, which seemed to break the pattern. But you could very much reliably begin to predict when it was your 'turn' if you just watched and counted as it went after party mates. Of course that didn't help me stop from getting cornered and three shot dying like a scrub.

Need to get some ranks up and with a group from on here think we could clear things fairly quickly. Doing like 10 Lags in one night just drains me though. Need to do some solo farming tomorrow and farm some gatherables.
 

Big_w_powah

Trakanon Raider
1,887
750
Got to play a bit with Intrinsic tonight for a while, was a lot of fun.

Just a tidbit on monster aggro - There is NO hard evidence for this currently, meaning none of the MH diehards have ever figured this out apparently. Some thought there was an aggro meter but that was debunked. After that it was assumed random, which is very well could be. From my experience it seems like it chooses people 1 by 1 and goes in a certain order until the monster or a person changes areas. I usually avoid attacks online by knowing that I'm usually going to be attacked every 4th attack. Sometimes the monster could do a pbaoe when I'm farther away, but then it will switch to the next target as if it already attacked me. I think this system holds truer than a 'random aggro' system. Sometimes I will admit it seems random, but when you play offline with just cha-cha, you see monsters go back and forth between you ALL the time (unless Cha dies, which is often).

Ex: Players 1, 2, 3, 4 fight a Jaggi. Player 1 enters a zone and gets with an 'aggro range' (I would assume the distance at which he spots you or the exclamation point goes up), then player 2, 3, and last 4. Jaggi will, for the majority of the time in the same zone and as long as no one leaves, will attack 1, 2, 3, 4 pretty much in order. Now it might do a shitty attack for one person and not look like it even attacked them, but from my experience it will move to the next target.

I have no evidence for this, but I'm pretty damn good at knowing when a monster is going to attack me so it has done me well so far. Especially if you were just attacked, as long as the attack isn't a chain/combo of some sort, you should be safe to use pots/whetstones unless the next person being attacked is right by you.

If any of you see this differently, throw your opinion out there. I'm sure there might be some varying factors.
Its been since the PS2 version that I've done a 4 person hunt. However, this behavior doesn't seem to hold true for 2 person hunts, entirely. The large monster does seem to split its time 50/50, but not attack 1, attack 2, attack 1, attack 2. It seems it will focus on one for a few attacks, switch, rinse repeat.


Also, for those doing large group hunts, if you enjoy the support roles in MMOs build up a hunting horn. Shit solo, but can be invaluable to a group.
 

Delly

Trakanon Raider
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671
Just to reference the 10 Lagiacrus for everyone else. Online, to rank up 1-8, you need to do a 3-4 key quests, which are usually all big monsters, which then an urgent quest which ranks you up. The problem with the urgent quest, which is probably my biggest gripe with the game, is the person needing to rank up needs to start the quest. So if you have a party of four, then you need to do the urgent quest 4 times. It is almost like a right of passage, but its just a pain in the ass. I've done probably 20 Lagiacrus already. Not that I wouldn't be willing to help forum goers get higher HR. This system really brings out the greed in people, actually we had a guy last night who came in, did Lagi, and left. Didn't stay to help Intrinsic with his Lagi or anything.

I think once we all get to HR3(or higher rank village quests), which admittedly takes a little bit of time, everyone will realize just how badass this game is. I fought my first double Barroth, which is high rank(more damage/hp/new moves) and I was2 shot. I was semi shocked, but I realized that High Rank is srs business. I just remember being a badass with the best armor in the game in previous MH games, but just starting out with low rank armor in a high rank mission was a big reminder. Luckily my double barroth quest had two badass guys who probably could have soloed the quest with their gear.

Some Hunter Rank info: Ranks 1-2 is Low Rank, 3-5 is High Rank, and 6-8 is G Rank. Once you get to HR 8 you start having 'experience' where you just level by doing missions, some missions will give more or less experience. After that point you have access to every mission in the game except 10 or so, which require HR 20, 25, 30, 40, 45, 50, 55, 60, 70, 80, 90, 100. Each hunter rank has a few key quests which after completed unlock an Urgent quest. At Low Rank, you start at the base camp with full supplies. At High Rank, you start with some supplies, some will come later, and you also spawn in a random area of the environment. You could spawn next to the monster you're hunting so don't afk! G rank is similar to high rank, but the monsters are even stronger, often times there are multiple monsters (I believe it can go as high as 4, not at the same time, but back to back), and supplies are guaranteed not to come for like 20-30 minutes.

This is all possible offline, it just follows a different route of key quests/urgents/minor storyline.
 

Delly

Trakanon Raider
3,010
671
Its been since the PS2 version that I've done a 4 person hunt. However, this behavior doesn't seem to hold true for 2 person hunts, entirely. The large monster does seem to split its time 50/50, but not attack 1, attack 2, attack 1, attack 2. It seems it will focus on one for a few attacks, switch, rinse repeat.


Also, for those doing large group hunts, if you enjoy the support roles in MMOs build up a hunting horn. Shit solo, but can be invaluable to a group.
Yeah, its not entirely accurate, but I think the part that IS accurate is once its done focusing on you, you have about 3 attacks or so before the monster comes back to you. I did mention chained attacks, so getting attacked 2-3 times might just be part of the chain. For the person who feels like he never gets focused(especially if you're ranged), the monster could easily be doing a pbaoe instead of chasing you. This could be out of exhaustion from hammer/hunting horns, shitty ai, or who knows what.

I also theorize that some attacks are just 'generic' and 'no target' attacks which don't count as a person being attacked(so a monster could spit poison on your turn, then attack you too). No proof on this except just trying to explain my theory better. Regardless, I think the monster attacks everyone fairly equally, even if the person is just standing there causing nothing to gain aggro.
 

schnarkie_sl

shitlord
102
0
On lagiacrus. Everyone wants to start or just leaves. If anyone wants to help I'd appreciate it. I'll stick around for others.

Schnarkie is my Id

Edit - think I added everyone in this thread
 

Man0warr

Molten Core Raider
2,265
171
Thanks Delly for helping with Lagia so I could rank up, and killing Diabolos in HR2 for me and Intrinsic.

Having to do Urgent Quests for every party member is my only complaint with the game so far.
 

Delly

Trakanon Raider
3,010
671
Thanks Delly for helping with Lagia so I could rank up, and killing Diabolos in HR2 for me and Intrinsic.

Having to do Urgent Quests for every party member is my only complaint with the game so far.
No problemo! And yeah it really is a dumb system. Gonna focus on my HR3 tonight. I'd really like to see what the Brachy weapons are like.
 

Intrinsic

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After y'all left found a group that was farming Dia and did him four more times trying to get a horn, no luck
frown.png
But on the bright side I can almost make a full set of armor. Considering doing his Bow as well, but it has almost no status coatings (paint and umm.. exhaust maybe), and -20% affinity. But it is 200+ atk and can be slotted. Oh, and +10 defense and the charge is Pierce / Pierce / Pierce which I like.

P.S. After doing the solo Gobul hunt think I'm done with underwater crap for a while... jesus frick how annoying

frown.png
 

Intrinsic

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I hope there are more hunts like the HR3 quest. Doing Rathalos and Rathai at the same time was really really fun. Oh and more people need to join up! Not sure how this isn't bigger in theMMOfan sense. It is nothing but boss fights, no trash clearing, sitting in town LFG for hours, etc...
 

Delly

Trakanon Raider
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671
I hope there are more hunts like the HR3 quest. Doing Rathalos and Rathai at the same time was really really fun. Oh and more people need to join up! Not sure how this isn't bigger in theMMOfan sense. It is nothing but boss fights, no trash clearing, sitting in town LFG for hours, etc...
There are more quests like the HR3 quest. Tons of double boss fights and even a few 3 or 4 monsters, but not at the same time.

Finally got HR4 and my Brachy dual swords. Feels good man. Then I spent about 4 hours last night farming materials and doing offline quests because I realized I haven't taken the time to do any of the tedious grinding/farming.

I really just want to rush through and get to HR8 so I have the option to do pretty much anything in the game, but currently I get destroyed by HR4 monsters so I think I'll upgrade my armor every other HR just to be safe.
 

Intrinsic

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There are more quests like the HR3 quest. Tons of double boss fights and even a few 3 or 4 monsters, but not at the same time.

Finally got HR4 and my Brachy dual swords. Feels good man. Then I spent about 4 hours last night farming materials and doing offline quests because I realized I haven't taken the time to do any of the tedious grinding/farming.

I really just want to rush through and get to HR8 so I have the option to do pretty much anything in the game, but currently I get destroyed by HR4 monsters so I think I'll upgrade my armor every other HR just to be safe.
Nice! I just got the mix of Dia and Rath armor that I want. Along with Dia bow I get: Pierce Up, ATK Up, and Expert. So I think that'll take me hopefully through HR3.
 

schnarkie_sl

shitlord
102
0
Anyone concerned about their charm table? Apparently you can get on a bad one, small chance, but currently it is permanent.

Found out I was on 10 which is the one most say is all around best for blademasters. Pretty silly system.
 

Man0warr

Molten Core Raider
2,265
171
Nah, it doesn't really matter unless you are a min-maxer who eventually want's the best possible gear in every slot. Which would still take hundreds of hours of gameplay to get to that point.

I guess you can get a charm table without Rustshards which doesn't allow you to get access to low-rank Dragon-element weapon but meh.
 

Delly

Trakanon Raider
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671
Got 3 different Rust weapons tonight. Pretty silly considering it took me many hours to get just one on Tri.
 

schnarkie_sl

shitlord
102
0
Yeah I just wanted to make sure I wasn't on a table that only had 600 - 800 charms. I guess two cursed tables only have that instead of 20,000. Hate to spend 50 hours to find out I'm on one
 

Delly

Trakanon Raider
3,010
671
Oh man the rare item grind has already begun for me. I didn't have any problems in Tri until very late game, but currently I can't even get 1 Brachy gem to get the tier 2 weapon. 25 Brachy kills and counting. Though I have been really lucky with Rust weapons, but I could care less about those currently.

It is really funny because my buddy that I play with often has 4 gems with less kills but he can't get the much more common Ebonshell to craft his armor. Damn you RNG.