Some launcher & char creation/plane of meat results with Crossover 25 (M1 Air) just before this last week's stress test. Make sure to read the last note -
- Sync options - launcher crashes with Msync. Esync & Default - no known difference, so recommend leave default
- In game options - no obvious difference with vsync at all, Compatibility/Performance seem identical, Recommended is a tad bit slower, but not super noticable, all seem to work fine
- Graphics options -
-- Auto & Wine - Default appears to use Wine, has odd stutter, hard to describe
-- D3DMetal - Client crashes
-- DXMT - gltichy swiss cheese characters result in campfire & NH offline scene, but NOT character select (no clue about in game), appears fine otherwise
-- DXVK - launcher has black screen but works, if you guess & hit where play button is in launcher game launches fine - LONG delay with black screen before loading - plays 100% fine/normal after that, best option I think
- Any other wine config options not explored.
Recommend patch game fully first, then swap to DXVK. Can compare compatibility/performance/recommended, can try DXMT if desired
I haven't been able to get the launcher working with Whisky unfortunately. I have never tested parallels or done a homebrew setup. I didn't check anything in game this last stress test on my Mac. In the past (before the Unity 6 update) - FPS isn't great on the m1 air in Night Harbor (20-25ish) with no players, but it runs fine otherwise.
Note - The last few test client builds have been with a dx12 client. This is possibly the cause of some of the aberrant behaviors mentioned above with each graphics option. The client for the April test should be back to dx11. So you may benefit from testing the above combos again. I'm particularly interested in checking out performance with DXMT for example (which was added with Crossover 25 and is said to be pretty performant).