Troll said:
Actually working on a comic with a guy I know at Dark Horse atm. We"ve been trying to figure out if we"re going to just go traditional release or if we"re going to do digital, and we"re pretty much convinced that we"re going to do basically what Qhue said, though we"re trying to figure out the best distribution vehicle...
Digital. If you have the go ahead for DH, well, that changes things a bit.
But generally, I tell ANYONE even considering creator owned. really, really consider publishing on the web. one of two ways. Each has their own +/-.
Either, full on typical publication, via comixology, or the like.
Or the webcomic route. publish it for free. Rely on sub, donations, secondary market that your primary free comic brings in. (Penny arcade, pvp, drowtales are good examples of this. using different methods.) The main issue. and frankly the only reason I dont have a webcomic already. Is the turnaround for this is very very long. I generally tell people have 30-50 pages of comic ready to go before starting to publish, and then you need to assume 3-5 months minimum before you have high enough readership to turn it into an income. That is obviously a huge investment of time and money, before you can turn a profit. but if you do it well, its a potentially amazing long term investment.
Getting butt raped by diamond, production costs, and distribution kills potential profit for creator owned. You get limited runs, and shit distribution.
Its not like they advertise for you. The only way to make a profit that way is if you are an ex Marvel/DC superstar. Name recognition is half of this business.