Caliane
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yeah. I tried pteramanders as well for a while, early. After going something like 20+ games and not once managing to adapt it. I said, fuck this. back to duelists.
By the time I can adapt a pteramander, and leave mana open for a counterspell, I can also play a djinn.. with the small advantage of pteremanders being able to adapt on your opponents turn.
pteramander version can't rely on counterspells to proc adapt. you need opt and chart a course, both at least. maybe even, more. dive down is better here again, since you want to use that instant over a siren.
By the time I can adapt a pteramander, and leave mana open for a counterspell, I can also play a djinn.. with the small advantage of pteremanders being able to adapt on your opponents turn.
pteramander version can't rely on counterspells to proc adapt. you need opt and chart a course, both at least. maybe even, more. dive down is better here again, since you want to use that instant over a siren.