Derpa
Trakanon Raider
- 2,009
- 664
Err.. what? You can't purposefully withhold information that is freely available. An opponent is under no obligation to remind you of what their P/T is, but if you specifically ask they are supposed to tell you. Now, they could technically just hand you their graveyard and be a dick about it by making you figure it out yourself, but they can't say 'no, not telling you'."Hey, what's the power/toughness of your 'goyf?"
"THIS ISN'T MTGO I DON'T HAVTA TELL YOU"
Hate that ruling. Hate everything about it.
I feel like he had a booth at GP Vegas this year and if he was the guy behind it at the time I was walking by, he didn't seem particularly old or frail (early-mid 60s?). Kind of surprised at this.
You actually do have to keep track of public game state information and if your opponent asks you information, you need to tell him. You also need to keep track of this correctly, because you could get a penalty for misrepresenting the game state otherwise (your opponent can also receive the same penalty).Err.. what? You can't purposefully withhold information that is freely available. An opponent is under no obligation to remind you of what their P/T is, but if you specifically ask they are supposed to tell you. Now, they could technically just hand you their graveyard and be a dick about it by making you figure it out yourself, but they can't say 'no, not telling you'.
Same thing if I ask how many cards in your hand, you have to show me and/or answer. You aren't required to keep track of that as the game goes on.
He's been to most of the GPs that I've attended and drew an alternate VIP playmat for GP Denver last year. I think most people assumed he was in decent health.I feel like he had a booth at GP Vegas this year and if he was the guy behind it at the time I was walking by, he didn't seem particularly old or frail (early-mid 60s?). Kind of surprised at this.
I think you misunderstood what I meant. If my opponent goes to block my 4/4 with his 3/4 tarmogoyf, and no mana/tricks available, I don't have to remind him it's a 3/4 if something changed since the previous turn when it was 4/5. If he asks before blocks, yes, I would tell him. Volunteering information and keeping track of the game state when it needs clarification are two different things. I was referring to volunteering information.You actually do have to keep track of public game state information and if your opponent asks you information, you need to tell him. You also need to keep track of this correctly, because you could get a penalty for misrepresenting the game state otherwise (your opponent can also receive the same penalty).
3 Snapcaster Mageidk.. I realize it's just my opinion, but whenever I've played legacy it never feels super interactive.
The power and toughness of a creature (e.g. Goyf) is derived information. At Competitive REL an opponent is not obligated to provide derived information when asked.Err.. what? You can't purposefully withhold information that is freely available. An opponent is under no obligation to remind you of what their P/T is, but if you specifically ask they are supposed to tell you. Now, they could technically just hand you their graveyard and be a dick about it by making you figure it out yourself, but they can't say 'no, not telling you'.
Same thing if I ask how many cards in your hand, you have to show me and/or answer. You aren't required to keep track of that as the game goes on.
Arbitrary is doing a semantics argument on par with the best right now... (Coming from a semantics guy!)Ok fine.. technically if you phrase it 'how big is the tarmogoyf' they dont have to answer, but 99% of players will. If you get the 1% of dicks who think that's a valid strategy somehow, you can ask 'what are all the card types are in your graveyard' and they HAVE to answer that correctly/hand you their graveyard or get an infraction. That is game state information, not derived information.
I just don't think the game is made any better when a question of "hey, what's that dude's current power and toughness" can be met with shrugged shoulders. I'm a casual limited player so it's never, ever going to matter for exactly the reason that Heylel gave. It's just something that I disagree with on a conceptual level.Keeping track of certain things is skill testing, such as combat math. The intent is that being able to figure out that information (derive it) should be an edge if you are better then your opponent in that regard.
Dude, go fuck yourself. Holy shit.Not everyone needs to be good at magic either, though.
Uhh.. if you are offended by that statement, I don't know what to tell you. It takes time and effort to be good at magic. Not everyone has, or wants, to do that. There isn't anything wrong with that, though. Games are meant to be fun, if being competitive at a certain game isn't fun to you, then there's no reason to do it.Dude, go fuck yourself. Holy shit.