a_skeleton_02
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Goose is hot trash, and I expect it will only be playable in jank food trash (i.e. not playable at all).
Avatar bet you it top 8s something in standard.
Goose is hot trash, and I expect it will only be playable in jank food trash (i.e. not playable at all).
I don't think there will likely be a dedicated food deck, but goose will probably see play in some kind of deck that has some incidental food creation.
yeah if you're not playing 2 or 3 different cards that make food, that would make it pretty sketchy. 1 shot of ramp then 2 mana to make 1 mana later seems kind of weak. but if you have 10-12 cards in your deck that make food then you can get 2 or 3 mana out of it before you run out.That's my problem with it. There's not a lot of food generation outside of Oko and that one 3/3. That leaves Goose as an extremely effective Turn 2 ramp, especially for multi-colored+ decks, a minor mana sink....and a key part of an Oko deck. That's pretty fucking weak so far. We have plenty of ramp so I don't care, but it's not a very strong card.
You guys are over analyzing it.
Goose only needs to tap once to get value.
With check lands and llanowar elf rotating a one shot BOP is very much standard playable.
3 Color green will want it, also ToE is also shaping up to be an equipment set to heaven forbid we get a constructed playable equipment that can go on a 0/2 flyer.
Right now this is the only way to get the multiple 3 drop planeswalkers out turn 2 with out relying on the randomness of the sloth+land.
It also randomly daggers burn, everyone knows you bolt the bird on turn 1 but this one punishes you for doing so by leaving 3 points if life gain on the table.
1. The card is good
2. It will see play in meta decks.
3. Stop thinking about food.dec that's draft shit you just need one food.
What are your thoughts on Oko while we are discussing food? Obviously not as strong as Teferi but? What about the other 3 cost PW?
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No matter what deck I'm currently playing in Standard, I always keep a Dimir control deck on the side. This card is amazing imo. Better for Modern than Standard probably but still great. Instant 2 main 2 sideboard haha
I see this card as a sideboard card in Modern for sure.
I still believe that the actual card "Counter Spell" would not be played that much in Modern it's too slow. A harder to cast and more limited counter spell won't do any better.
BUT....
Turn 1: Thoughtseize
Turn 2+ This card seems like a house
Most things in Modern cost 2 and the ability to use it as a counter spell or a kill spell is powerful.
ONLY if you are on the play this card is probably too slow on the draw.
So 2 in the board for when you know you are on the play. Keep your Fatal Pushes/Spell Snare/Pierces in the main.
It's weak early and a hard counter late. It nearly always kills any meaningful modern critter without splashing green or ramping your opponent. The only thing it doesn't really address is Gurmag Angler.
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Welp, that answers the question of what my third color is for my silly Adventure Control deck I was talking about hahaha
Edit: you can wrath, play him a few turns later and bounce him to your hand to wrath again with 3feri.