I thought this too, until I actually started watching games and playing a bit myself. The metagame is actually pretty diverse, and the the gameplay is surprisingly great. Because there's so many overpowered cards, you can actually come back from behind, break out of otherwise solid lockdowns, and other such things.Isn't the whole appeal of Vintage that it is the "Old Boys Club" and the fact that not everyone can afford all the cards to play? It can't be the game play because most decks run p9 with cantrips, FoW, etc, so its similar play. Yes I know that there are different decks but you get the idea.
Flatmate surprised me by findinghttp://www.hasbrotoyshop.com/exclusi...=96&ST=SO&PG=1up for sale while at work before sold out. Woot woot. He's a programmer at Lionhead and apparently when I told him about what I was doing (refreshing the site over and over last week) he made a little script and he just noticed an invoice with the planeswalker pack otw. Boom shakalaka. Apparently they musta went up this morning, but luckily being in England we are 8 hours ahead and he was at work where he had some script going.I thought this too, until I actually started watching games and playing a bit myself. The metagame is actually pretty diverse, and the the gameplay is surprisingly great. Because there's so many overpowered cards, you can actually come back from behind, break out of otherwise solid lockdowns, and other such things.
Yes, some games do still end, or effectively end on turn 1, but the other 85% of games are actually a lot more interactive than you'd think.
Funny thing, I had a friend who played type 1 (no proxies) and he had his whole thing in normal sleeves inside the thick hard plastic sleevesDCI sanctioned tournaments don't allow proxy cards as far as I know (not when I played at least). Most Vintage tournaments aren't sanctioned though. Some organizers do allow proxy cards, others don't. There are only two big yearly Vintage tournaments left that I know of in my neighbourhood (that's in a radius of 300 km) and they only allow four/five proxies. I've stopped going to those tournaments, because it's quite far away and I just don't want to sit there with a deck worth thousands of dollars (although I'd be in good company). I didn't care when I was younger, but now I'm more fearful of what might happen to those cards. The shuffling and what not, it all damages the cards. I usually went out of my way to use unlimited instead of beta for tournaments though, so I wasn't that reckless.
Playing Vintage casually is even worse. Going to some random store where some dude might spill his can of coke all over your cards... I suppose you could always play proxies. I would be all for that, but it was frowned upon when I still played.
I guess I'm just getting old and paranoid![]()
But I would love it if Vintage was more readily accessible for everyone, at least online (I'd actually like to say especially online). Perhaps slightly harder to get than Modern (which is what extended is now?), but not as hard/expensive as it is currently. That might make the scene a lot bigger and healthier. It really is a lot of fun and for me it's the epitome format of Magic.
My first time playing type 1 I played TPS. Got pretty much fully locked down by stax but was able to get a disk out and blow it for a come back.....but also found playing type 1 was far more mentally taxing then any other format because how interactive it is.I thought this too, until I actually started watching games and playing a bit myself. The metagame is actually pretty diverse, and the the gameplay is surprisingly great. Because there's so many overpowered cards, you can actually come back from behind, break out of otherwise solid lockdowns, and other such things.
Yes, some games do still end, or effectively end on turn 1, but the other 85% of games are actually a lot more interactive than you'd think.
He checked his email invoice and looks like it went up this morning, since presumably his script bought it within seconds of it going up and the time stamp was mid afternoon UK (e.g. morning USA). No idea how quickly it sold out though, as he wasn't actively monitoring it. Good thing too, because I'd forgotten to check the last couple days. Now to resist the urge to open it or sell it... want to frame that shit. Don't wanna be one of those douches that sells it for profit. Maybe in a few years, but will try not to even then. Although may buy one or two additional ones right now for $300 ish to sell next year for $600. Somehow that feels less wrong than selling the one I got from Hasbro.Damnit, it's already sold out
This is why I only play drafts and pre releases (which is BY FAR my favorite format and the one I have the most fun in, as well as the format that requires the most skill and knowledge of the game imo). Aside from that, I go to a couple different card shops (you'd be surprised how few there are for London being such a massive city) on tournament nights and borrow other people's EDH's decks (my collection is back in the states) and play EDH. Most people that play EDH have multiple decks anyways and are always willing to lend them out to have more players. Once in a while I'll do a cube or borrow somebody's Legacy deck and play that. But yeah, fuck actively trying to collect and play Modern.It's like 300ish for a Standard deck.
Magic is a hobby. You can play for nearly free if you're willing to manage your collection like a full-time hobby. You'll be paying for entry fees and gas but beyond that, you should be able to maintain a rotating collection of standard after an initial investment.
I'm broke as a fucking joke thanks to the giant money hole that is my parent's house, but magic nets me an extra 1000-1500 a month from the finance game between MTGO and paper. I've thought about quitting many times, but I'd pretty much have to pick up a job bagging groceries or something instead.