To be fair, I did play your game longer than I did V Rising. But V Rising definitely spent far more on their game than you did, lul.NGO is better than V Rising.
This wont win me any points in this thread, but Ill say this - Remember when EQ had the "vision"? Put that into practice here. Either you like it or you dont and thats just how it is.Much of Vamp survivors was. splattercat and wander weren't being paid to show it, before anyone else. I grabbed it due to them.
Cohhcarnage plays EQ still from time to time. this would probably be up his alley.
Price does factor into "sure why not try it" fence sitters. Can't pretend it doesn't. Have you looked at analytics of 20, 15 or 10 games? (actual question, not rhetorical. I have no idea)
cheap, doesn't just magically make you famous for sure. Starsector is 15$.
I'm curious on the elder game here. does the game have long tail?
what does the elder game look like? spamming the same spells in the same order? Monsters require more coordiantion? gear enable new builds? rare monsters spawns with unique loot?
Currently the end game is just farming for more gear for yourself and other chars. Trying other classes. Most of the time your abilities will be in a usual rotation, but when you get into the level 51+ dungeons in groups there’s more reaction via healing and debuffing the meaner mobs.Much of Vamp survivors was. splattercat and wander weren't being paid to show it, before anyone else. I grabbed it due to them.
Cohhcarnage plays EQ still from time to time. this would probably be up his alley.
Price does factor into "sure why not try it" fence sitters. Can't pretend it doesn't. Have you looked at analytics of 20, 15 or 10 games? (actual question, not rhetorical. I have no idea)
cheap, doesn't just magically make you famous for sure. Starsector is 15$.
I'm curious on the elder game here. does the game have long tail?
what does the elder game look like? spamming the same spells in the same order? Monsters require more coordiantion? gear enable new builds? rare monsters spawns with unique loot?
theres always a delicate balance with "the vision". countless examples both ways. game design by committee, from 10000 randos doesn't make good games. Even, giving players EXACTLY what they ask for, often fails. either the players didn't see the knockdown effects, or didnt understand the core gameloop.To be fair, I did play your game longer than I did V Rising. But V Rising definitely spent far more on their game than you did, lul.
This wont win me any points in this thread, but Ill say this - Remember when EQ had the "vision"? Put that into practice here. Either you like it or you dont and thats just how it is.
Literally every game in existence spent more than I did. I spent maybe 15k.To be fair, I did play your game longer than I did V Rising. But V Rising definitely spent far more on their game than you did, lul.
This is the part where Im suppose to be mad about you not listening to my ideas and say that the Art Assets cost you 15k and you did jack shit - right?Literally every game in existence spent more than I did. I spent maybe 15k.