FWIW the gold drops are more frequent in the late game elite areas but...
640 gold rewarded for participating in a PVE invasion (win or lose).
720 gold for a win or 640 gold for a loss for participating in a PVP war.
These activities also refill your Azoth.
Usually 4+ of these events per night on my mediocre server.
Get to 60, signup early and often.
I honestly feel like they should add a step into the MSQ that steers players into defending and attacking one of the unclaimable territories. You invade the fort full of corrupted, and then at a later point you defend the fort. Win or Fail, you complete the quest and the quest text changes based on the outcome, making no difference in the overall story. Make it repeatable once a day with good rewards so people arent just cock blocked on those portions later on in the servers life. Ta-Daaaa repeatable end game content that funnels players into it!
Big drops tonight, hitting that 550 GS shit on many of my drops...
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Just look at my inventory after a full elite run across the world... And this is with deleting 1/2 of it because encumbrance...
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Cant even fit all the gear on one shot lol.
Grats on finally getting the water mark up that high! I need to do elites more myself. Im still down at 530ish water mark, but I havent touched any of the farms since Wednesday last week. Its a lot more monotonous when you've bought or made gear at a higher item level, so basically everything is just salvage trash.
Speaking of, I got the artifact Void Ingot made and now all the recipes show up, but I dont have 200 armoring. So thats dead in the water until I finish leveling it up. Finished up to 100 in Furnishing last night with Rickety Old Shelves to finally get my first luck trophy, all the main gathering trophies, and all iron chests. With high territory level storage and three iron chests - town storage is a lot more bearable. I "think" I might go buy the cheap 5000 houses in other territories, say Mourning and Ebonscale for travel and get those up and running for the gathering perks to stack. Getting yield up high on gathering shit just makes gathering a HELL of a lot more convenient. I just dont know if I want to do somewhere around 5-6 invasions every five days in order to keep up with three mansions expenses.
The taxes are really just too damn high regardless of your play time. Even if you take into account that you'll max out your property tax deductions in a territory at probably 150 out of the 300 total levels - thats looking like 50% max. Extreme 10% tax on three mansions, cutting 6000 down to 3000 total, every 5 days.. its just rubbish. So the 5000 gold houses will just have to do till I find the magic bullet in gold making or they buff gold intake, or better decrease taxes. Either make the maximum extreme tax 5% or make it due every 15 days, or month, and adjust the fort expenditures downward to reflect that. Then scale down territory leveling experience reward and decrease the experience needed to level a territory by half for the entire 300. All the grinding and crafting I do in Windsward, still taking town board quests to this day for armoring and weapons and Im still only level 66. Thats insane.