Xerge
<Donor>
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Starting to think you're the clueless and insane one imo.They are fucking clueless and insane. They are treating a release like a beta. It's crazy. What a bunch of retards.
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Starting to think you're the clueless and insane one imo.They are fucking clueless and insane. They are treating a release like a beta. It's crazy. What a bunch of retards.
It would be "nice" to know what that map looks like? Is it purple, yellow? etc. But in reality, I dont care - Calnogor looks like a top 5 US East server, so if thats where you want to go, Im down.So a dude I know in a decently big yellow guild said his entire guild is moving to Calnogor in a few days and I pretty much convinced the leader of Syndicated to do the same thing and it seems like a lot of other people are interested as well. So in about a week from now, Vingolf will basically be a ghost town. Calns lowest population is the same as Vingolfs absolute peak and OPR's and elite groups are running nearly 24/7 with a peak pop of 1500-1600 on weekdays.
Look, this argument needs to die in a fire. Any informed person knows that you only need maybe 30-40% of those mats at most. All the bonuses a player "should" be using makes quick work of these trades by orders of magnitude. Took me several days to level armor smithing cause I brute forced it like a moron. Took substantially less time to finish up weapon making after the change, cause I wasnt pants on head retarded.They also didnt address the crazy ass mat requirements to get any crafting profession to 200.
For example here is armoring 150-200...
View attachment 385838
This guide might be old as some of these professions just got worse to level post last patch too.
Ok pretend you are talking to a pants on head retard, and fill me in on these bonuses.It would be "nice" to know what that map looks like? Is it purple, yellow? etc. But in reality, I dont care - Calnogor looks like a top 5 US East server, so if thats where you want to go, Im down.
Look, this argument needs to die in a fire. Any informed person knows that you only need maybe 30-40% of those mats at most. All the bonuses a player "should" be using makes quick work of these trades by orders of magnitude. Took me several days to level armor smithing cause I brute forced it like a moron. Took substantially less time to finish up weapon making after the change, cause I wasnt pants on head retarded.
These are just off the top of my head w/o logging into the game to verify.Ok pretend you are talking to a pants on head retard, and fill me in on these bonuses.
It's very evenly split currently.It would be "nice" to know what that map looks like? Is it purple, yellow? etc. But in reality, I dont care - Calnogor looks like a top 5 US East server, so if thats where you want to go, Im down.
Void gauntlet has anti healing? Since when?Additional PTR datamining is revealing some interesting bits
1) Watermark bump chance from chests and elites is being heavily nerfed - like half for chests and much more for elites
2) The water mark bump is you get is being halved at higher GS levels - like for instance, instead of getting a chance of a 2 bump at the higher end of the GS, you only get 1. They're basically front loading the bumps it seems into the initial shit, then it tapers off significantly. So it is actually much harder to get to higher WM now without using the new orbs
3) The orb things guarantee a 10 bump, but as noted, costs about 600g combined per craft. Your ability to get the orb materials is also going to heavily depend on your server population.
4) GA and WH are finally getting some nerfs to damage and CC duration
5) Void gauntlet anti-healing getting a heavy nerf from 25% to 10%
Since forever. You have to force the craft mod for it though, it causes Putrefying Scream to reduce healing by a hefty 50% at max gs.Void gauntlet has anti healing? Since when?
”We will not sell gyspum on the cash shop”
Item datamined is an “Expertise Booster”
Oh ok ya I knew the mod, thought it had reduc somewhere else.Since forever. You have to force the craft mod for it though, it causes Putrefying Scream to reduce healing by a hefty 50% at max gs.
They made it wayyyy easier to craft them now since all portals can give shards, even level 25 mini ones that you can solo in like 20 seconds. Charging people makes the most sense as you can craft a single orb and get paid say 6k, now you have enough to buy 4 more runs on topof the 1k guaranteed from each run. You literally get at least around 75% of the purchase price back from running the dungeon itself so anyone complaining is an absolute moron.I like a lot of what is being changed. But still, the tuning orb situation is the biggest issue not getting my addressed, imo. Not for me personally because I craft the keys myself, but the mat reqs are still too high. My brothers and a couple rl friends I play with are insanely salty that people are charging to run dungeons. The system as it is has caused the situation and it doesn’t really bother me, but for a lot of people it’s a big deal.
I don’t disagree. The amount of coin charged to run a dungeon is trivial. But sadly, the small group I currently play with is a bunch of whiners. I’m fine to run a few rounds of portals when I’m on, make my keys, run my dungeons. I don’t charge a dime for Genesis, but I do charge for Lazarus.They made it wayyyy easier to craft them now since all portals can give shards, even level 25 mini ones that you can solo in like 20 seconds. Charging people makes the most sense as you can craft a single orb and get paid say 6k, now you have enough to buy 4 more runs on topof the 1k guaranteed from each run. You literally get at least around 75% of the purchase price back from running the dungeon itself so anyone complaining is an absolute moron.
I don’t disagree. The amount of coin charged to run a dungeon is trivial. But sadly, the small group I currently play with is a bunch of whiners. I’m fine to run a few rounds of portals when I’m on, make my keys, run my dungeons. I don’t charge a dime for Genesis, but I do charge for Lazarus.
People have gone soft over the years(especially my personal friends).They’ve forgotten raiding in EQ and not getting a single piece of gear for weeks. They’ve forgotten VT keys, epic quests, and other sinks(I’m sure there’s some WoW shit but I was never “hardcore” in WoW). I like a bit of a grind.
My complaint about dungeon requirements isn’t for me, it’s for the affect it can have on me by the people who won’t play because of them. I love playing with my brothers. As we’ve gotten older, gaming is about the only hobby we share. But they’re pussies.![]()
Hey man, no copium here... lot of shit I could complain about with this game. Im invested so I pay attention to it, cause I actually like the f'n game no matter how much I hate it at the same time. But one of the things you mentioned just goes against how MMO's are played in general, regardless of the lack of end game content. If you're doing genesis etc. that much, you probably arent even remotely close to being impacted by stopping until they release some more shit. Its not a big deal, really.Yeah you guys say all this shit, and sure you make sense but aint no one got time for that shit these days. This is not 1999 and this is not EQ. Gaming has evolved since and people dont want to grind for shit like an entrance to a fucking dungeon you have to grind anyway because 99.9% of the drops there are shit anyway. If there would be a guaranteed legendary from every run, then sure, key the shit up. But I can tell you from personal experience and running about 20 or so genesis Ive gotten maybe 3 drops even worth a damn there.
The crafting shit above about 30% more crap? Ok, given that, subtract 30% of mats from that list and you still got a good dicking in the ass. LOOOL Good luck collecting 12K starmetal or buying it... Or the 120K rawhide.
All this shit is a way to cockblock people form seeing there is no fucking end game here. I dont even know why you guys are defending this shit. If you want crafting to be harder, than make the actual good items harder to craft, not the destination to get there. (Which they already are anyway requiring 24 hr CD materials and rare ass legendary droppable shit)