Been playing this all week, pretty fun game. Pretty much done though, just farming the last achievements tomorrow, need to afk 6 hours on an extreme planet(will let the PC run overnight) and need to do a permadeath run to the center, did the survival one today took 3hours so should be fine unless I fuck up majorly, it's rather easy and quick unless you have godawful RNG.
I really liked that some of the planet types or monster types and such are "rare" so you'll just randomly run into a really weird situation randomly, although a lot of it is very same-ish outside that as a result. Some aspects are definitely outdated or felt like they just couldn't bother trying to fix them properly(like exocrafts in general for example, cool idea but meh execution). Also lacks some sort of proper thing to do endgame. I guess the point is just exploring and stuff but there's not much reward and running into cool stuff is too rare to really keep you going imo. They have all these systems with daillies and unique stuff that I assume is supposed to do that but a lot of the systems are just not engaging/fun or become pointless very quickly/instantly. Combat could also use some touch up and more enemies.
Still overall, very nice, I've been waiting to play this for a long while everytime I was like "oh that looks nice, should play it soon" but wasn't disappointed. ~80hours played and probably will revisit every now and then when they patch and add new expeditions.