I wonder if we need to land for fuel since they say getting to the center is the 'goal'. We would have to I am sure of it.There will be some pretty inhospitable planets. Apparently it gets more and more dangerous, the further "in" you go, in the universe.
It sounded like if you wanted to nothing but fly around space doing space combat/mining and trading between space stations that was possible. It sounds like the deeper you get in towards the core the more variance and biggers swings the world generation tool gets so things get weirder and scarier in general although being random you can still get happy fluffy space bunny worlds as well.I wonder if we need to land for fuel since they say getting to the center is the 'goal'. We would have to I am sure of it.
It seems like every survival game out there right now, boring.
Not sure the appeal, but can't hate on the people that want to play these games.
I think you are both not realizing this is like Skyrim in space without quests. Open world exploration with combat and not just a 'survival' game.How cool and fun is that after the 10th planet you ran around in?
You can objectively say that about any kind of gameplay in any kind of game. I've never played a game that isn't repetitive.How cool and fun is that after the 10th planet you ran around in?
Agreed. Anyone who raids in an MMO can't really knock any other genre. It's literally the same shit over and over, sometimes for months on end.You can objectively say that about any kind of gameplay in any kind of game. I've never played a game that isn't repetitive.
I used to run the same mob on the same small map (Pindleskin) over and over and over in D2. This game at least has different kinds of worlds to explore.