I really understood the genius of Dogme 95 when, working on the professional shoot of one of my buddies' short film, we spent half a day adjusting the lighting, putting stuff on windows to make them darker, building a ramp for an actress in order to cheat with the perspective and finding the right timing for the adjustment of the focus. All that for a shot that did not make the final cut. Dogme 95 is mostly about eliminating the bullshit that gets in the way of making film, it's a liberation that is simultaneous with the availability of compact and affordable digital cameras (just like 16mm for the New Wave).