Noodleface
A Mod Real Quick
Nice to see pharah so low, was tired of getting fucking raped by her every game.
Good to see people taking a break on mercy too
Good to see people taking a break on mercy too
Thats not really a fair comparison. Starcraft you can more easily balance mathematically (they have formulas to rate the "goodness" of a unit) because there is no skill or RNG involved. If a marine is fighting versus a Zergling he will never miss the only region for skill is in the micro aspects and the unit's mobility is taken into account for it's rating. It is also a 1v1 game so you can more easily limit the interactions. NvN Starcraft is notoriously imbalanced and they make no attempt to balance it.What really gets me though, is how Blizzard has been able to consistently maintain this "Blizzard can't balance" schtick across multiple games and years and years and years of gaming. It's like their 2 guys who understood how numbers interact worked on Starcraft and only Starcraft and were never to be seen again.
Sorry for the confusion, my point is I don't care as much as everyone else in that mode.You'll get idiots. I honestly don't understand their objections to a Zenyatta in that situation even if Zen wasn't overtuned at the moment. Honestly if its obvious someone on your team isn't worth the air they're breathing just completely ignore them. You can't have thin skin and also play competitive MP games.
There IS a lot of skill that goes into the interaction of units in Starcraft, though. Movespeed, attack speed, damage-per-shot, all matter a lot when you're microing units hither and thither. It's a different KIND of skill than Overwatch, but it still matters. Overwatch has a lot of moving parts but compared to a lot of gamesit's not that complicated, by design in fact. You know a characters max DPS, you can easily find their average DPS, every character has roughly the same move speed, you have a pretty solid foundation to the game for balancing around, they just aren't trying. Knee-jerk reaction is exactly what the balance changes were and that means either people AREN'T LOOKING AT THE NUMBERS or people are letting feels cloud their judgement, both of which are inexcusable for a balance team.Thats not really a fair comparison. Starcraft you can more easily balance mathematically (they have formulas to rate the "goodness" of a unit) because there is no skill or RNG involved. If a marine is fighting versus a Zergling he will never miss the only region for skill is in the micro aspects and the unit's mobility is taken into account for it's rating. It is also a 1v1 game so you can more easily limit the interactions. NvN Starcraft is notoriously imbalanced and they make no attempt to balance it.
However the patch that got pushed live felt like the "extreme knee jerk over-reaction" buffs but Blizzard never went back and mid-pointed some of the changes they did. It just got pushed live with the most retarded overbuffs they could do.
Because it's a gameIf a guy with a 357 magnum or whatever he's using can shoot someone in the sky floating around why should he not do great damage? It's a high powered gun and the heroes aren't that far away. I know the game is fantasty but I always thought if someone can hit someone as Mcree they should be punished. It's not like he can spray and pray.
He kind of is spray and pray, though. Obviously he doesn't have a fully automatic weapon but since there is no spread or recoil you just hold down LMB and eventually you'll land your shots. As you get better you'll track and time your shots more but at mediocre levels of play you can just spray and pray.If a guy with a 357 magnum or whatever he's using can shoot someone in the sky floating around why should he not do great damage? It's a high powered gun and the heroes aren't that far away. I know the game is fantasty but I always thought if someone can hit someone as Mcree they should be punished. It's not like he can spray and pray.
Then why is the guy with a rifle doing less damage than the the guy with a revolver? It's completely nonsensical.If a guy with a 357 magnum or whatever he's using can shoot someone in the sky floating around why should he not do great damage? It's a high powered gun and the heroes aren't that far away. I know the game is fantasty but I always thought if someone can hit someone as Mcree they should be punished. It's not like he can spray and pray.
Yup -- if you even feel the slightest bit of emotional tilt from your teammates, mute them all and just focus on playing well. Or, just ignore the troublemaker and try to rally your team with some basic calls.You can't have thin skin and also play competitive MP games.
I've hovered around rank 55 since competitive launched. I find that level is about the tipping point for teams being able to deal with bastion/turrets competently and consistently.At what rank do people start being able to deal with bastions and torb's turret? I thought is was just my very low rank below 40 that had this problem, but I got to 45 this weekend and it's still a problem.
I had to kill the bastion in 3 of our attempt as Mercy for us to be able to take Point A in Numbani.
My twitch skills are average at best, but my understanding of the game is pretty solid, I know the maps, flanking routes etc. I have a good grasp of strategies, classes and how to counter them. At this level though there are so many people who have zero grasp of the game, the maps, strategies, or how to counter some classes...it's so frustrating.