After starting this 2-2-2 season with SR around 2300 for tank, 2100 for support and 1800 for DPS. I finished with 2343 for tank, 2181 for support and 2222 for DPS.
So they mostly got the placement right for tank and support who went up a little, but DPS was way lower than what I finished with...a gain of 400SR.
This season has renewed my interest in Overwatch some, while not as high at my peak, I played more than I had in last 4-5 seasons easy, and more importantly I had a lot more fun.
In general, toxicity is almost completely gone, and more often than not is limited to a parting comment at the end of matches rather than during the game like a "DPS sucks" and then they leave.
I would say that the quality of matches has been in general better, there are still matches where one team totally steamroll the other team but it happens less often than before.
The biggest upside is that I played a lot more DPS than I usually do without ending in a match with 3DPS.
11 hours on Roadhog with 59% win rate.
10 hours on Mei with a 69% win rate, I guess she explains why I ranked up so much.
6 Hours on Moira with a 66% win rate.
Mei is just aMeizing. She was my best character.
I'm looking forward to the next season with the new limited map pool.
There's still a lot of issue with Overwatch and Blizzard idea of balance, but it's in a fairly good place I think. Mostly I think it need at least 2 more tanks and 2 more support. The options are just too limited, especially for tanks since the synergy between them is very limited. Support can almost play any sort of duo and it works.