Convo
Ahn'Qiraj Raider
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they already came here and left!?Great convo just plugged Rerolled on the show and asked all the Pantheon pledgers to come here and discuss
they already came here and left!?Great convo just plugged Rerolled on the show and asked all the Pantheon pledgers to come here and discuss
I'll forgive you if you can get Nirrtix to come over here and chat about Pantheon.they already came here and left!?
That's a Brad alt!?I'll forgive you if you can get Nirrtix to come over here and chat about Pantheon.
I'd love to see a focus more on exploration and little to none of the BS beyond the newbie ground that is nothing but an endless chain of quests kill/fetch quests, mechanics that encourage more team work and a world and gaming style that encourage the fostering of a tight community that is largely self governing. Added to that that I was an RZ player, I'd love to see old PvP where content was contested over in the open world, no instances to hide in and no battlegrounds to suck the open world dry of PvP, which is what caused me to quit WoW when Atlerac Valley suddenly made people refuse to fight because they were either too busy otw to a battleground or so no point in doing so. My favourite WoW moments were in open beta/ the first few weeks of release after the lag fest when my guild constantly invaded and took over Astranaar until we were driven out by Alliance people uniting and kicking our asses through sheer force of numbers, the exact same kind of stuff I used to do newb killing in Nektulos and the Commonlands on my Troll Sk.Outside of pining for UO or old school, what exactly do you want, Dumar? I want tech to evolve and the genre to move forward, it almost sounds like you want it to go backwards.
The fucked up mechanics played into the sense of exploration that the open game world already fostered (think of starting out as a newbie in a new game like EQ and imagine trying to find your spell merchants or even how the game works when you just find yourself dumped in the middle of your hometown), as well as fostering a sense of personal, team and community pride in working past them. While sites like Allakhzam and Castersrealm were looked on by the then old schoolers as spoiler sites, they were community hubs encouraging everyone to come together and work around an unforgiving and obtuse game.Well, you have to remember, a large part of the allure and charm of EQ, was due to the fact that it was broken/buggy as hell. The systems we tout as amazing now, were mostly the result of unintended gameplay/bugs. The fact that it came at a moment in time when the internet was first becoming "social" helped it even further along. It was the graphical Facebook for its time, really. Then you also have to remember that Brad wasn't really the "man" behind EQ. He's been taking the lion's share of the credit from the real people responsible for EQ - people like Trost, Smedley, Clover, Zatkin, and Cooper.
not without his permission. i promised him.Don't tease us, spill it!
Only kidding, I wouldn't do it either.not without his permission. i promised him.
Doesn't really apply here, since he didn't steal off his books. He'd actually have to have books and sold product and corporate cash to embezzle. Since he said from the get go the donations initially would go for 'backpay', and since 90% of the pay of course should go to 'Dear Leader' then it's legit. Immoral, crooked, wrong, and devious, but no more than any typical American CEOs making mint while offshoring and outsourcing work for the good of the company.Embezzlement is a crime, right? does this crime also apply if it's your own company? Sure does here...
Great pic btw.. ha..I have to admid that I though B-daddy had at least the tiniest bit of programming experience. Now I know this game wasn't going to run on Unity. It was going to run on ego.
This might as well have been the site:
See, I honestly do think that he's Corky level retarded.Ill also add this notion that Brad did this all as a scam is pretty fucking stupid as well. He would have to be Corky level retarded to basically flush his career for what amounts to maybe 50k and that might be generous.
That wonderment instilled within you wasn't due to the vast, open world of EQ. It was because you had never experienced anything like that before. It was likely your first foray into an online world(or at least one of that scale), maybe even your first foray into a 3D world.That'swhere your sense of awe and wonderment came from. The social element(like I said, graphical Facebook of its generation)was the cherry on top. Trust me, if another online game comes out, drops you in the middle of an area like GFay, gives you the basics, and says.."Now, explore!" - how quickly do you think you're going to figure it out? Probably in half the time(likely less)than it took in EQ. How quickly is your sense of awe and amazement going to evaporate? Pretty quickly. Why? Because you've seen this all before. You understand the basic concepts now of needing a light source, needing groupmates - the fundamental properties which govern MMOs are no longer foreign to you.The fucked up mechanics played into the sense of exploration that the open game world already fostered (think of starting out as a newbie in a new game like EQ and imagine trying to find your spell merchants or even how the game works when you just find yourself dumped in the middle of your hometown), as well as fostering a sense of personal, team and community pride in working past them. While sites like Allakhzam and Castersrealm were looked on by the then old schoolers as spoiler sites, they were community hubs encouraging everyone to come together and work around an unforgiving and obtuse game.
But to give an example of what you're talking about that always rubbed me as crappy and very amateurish is how raiding revolved around CH rounds for much of EQs history - a lv40 Cleric spell was needed to be spammed to work around the fact that for much of the games Golden Age even dedicated tanks like Warriors could be beaten down by raid mobs in seconds and wipe dozens of people if the spells didn't land timely enough - to me it sounds like an act of desperation that became the norm as if we'd played a game where only Druid of Paladins could heal and having 90% of your raid guild be them spamming their shit heals was seen as a feature of the game.