He doesn't mind work, long as its not actually him doing it. But everyone else, sure, cool with that.I don't think startups are his problem...actual work is.![]()
He doesn't mind work, long as its not actually him doing it. But everyone else, sure, cool with that.I don't think startups are his problem...actual work is.![]()
You're not thinking like a kickstarter terrorist. You shame us all.I think Pantheon will fail just fine without us.
Regardless, we must seize the opportunity to take credit for something!I think Pantheon will fail just fine without us.
Just reading the comments this dude took the cash and bailed. Pretty frikkin shadyAnyone live in Washington and want to try andhave a little fun?
That's so sleazy.Update.:.
Some changes are going on right now with the project. The important thing is that Pantheon is alive. We are moving ahead now with development, just with fewer people and at a slower pace. We are continuing to reach out to potential investors, so we can bring the project to its next important phase: having enough $$ to have an office and to make team members actual employees.
Previously the team were contractors (and the Founding team members are stock holders) because of the cost and overhead of having employees. Our hope when we significantly grow the team next is that the funding will be there to make people full employees.
So for the next couple of months, development IS going to move forward, but at a much slower pace as we re-group. We will be bringing on some new talent, and hopefully the original team will be willing and able to help where they can as well.
In the interim, any donations made at this point until further notice will be going directly to maintaining the website during this phase and supporting part-time development efforts by a much smaller team.
The primary use of funding coming in now is to keep us and the web site afloat and to pay as much as we can (likely not a lot) to people who are able and willing to help us building the game for the next 1-2 months. We want 1 or more new zones we can show, in addition to the one we already have, to both the community and potential investors. We also feel it's very important that Lore continues to be written and supported. That is where the bulk of the money will go. Again, the rest for the web site, attorney's fees (writing up NDAs and such), and other incidentals.
Lastly, and many/most of you know this already, but we posted a LOT of screenshots and one rough video of Pantheon on the official Pantheon Facebook site:https://www.facebook.com/pantheonrotf. This includes screenshots ranging from November 21, 2013 all the way to April 11th, 2014. We did this because we owe you, the community, and especially those who donated to this project, a detailed look at what we accomplished over that time period. If you haven't checked them out already, please doA more polished video is also in the works, probably 1-2 weeks away.![]()
Pantheon lives on! This is a challenging time in the development process. But we and you have this dream, and that's to make Pantheon a reality, because we know in our hearts that this game needs to be made. We will get through this and I think things are getting better and more positive already. I am certainly commited to seeing this through.
Fuckin' Barraco BarnerPreviously the team were contractors (and the Founding team members are stock holders) because of the cost and overhead of having employees.
Good thing Brad got his priorities straight.We also feel it's very important that Lore continues to be written and supported. That is where the bulk of the money will go. Again, the rest for the web site, attorney's fees (writing up NDAs and such), and other incidentals.
No shit didn't some one post a study that only a very small percentage of players actually read lore if given the option to skip?Should Lore really be a top priority here?
I know this station that would be perfect!Fuck it I'm going to kick start my fish lure business. I need someone to have a radio show so I can interview
That's what he gets for speculating. He would have made back all of that money and much more if he had just stayed the course in a total stock market index fund.He elaborated by saying, yes he made a lot of money with Everquest, but he also lost a great deal of money in the stock market in 2007.
That's ....The money- It's widely agreed upon by all parties that this project took in roughly 145 thousand dollars. A large chunk of that money, 35k, came from a single individual who promised another couple hundred thousand once he cleared it with his trust.Brad was having personal problems at the time and needed to take a cash advance from the project.He took roughly three months pay in advance which equaled roughly 38% of the funds that were left. Brad thought the rest of the money would come in, but the trust supervisor declined without even looking into the project. Reason being, he didn't want to be sued if the start up failed. Brad admits that it was a mistake and wishes things worked out differently but the money is spent and there isn't anything he can do. He then went on to express that he was sorry for how it happened and is planning on liquidating personal assets to put the funds back into the project.