I don't think it was "designed"... I believe that was just a free add-on8fps was pretty commonplace in VG back in the day. That shit was pretty poorly optimized and was a huge deterrent for most.
That pantheon screen looks incredibly bad.
I'm pretty sure I can design a better interface in Power Point.
Dat MiniMap
The earlier parts of that thread are extra funny in retrospect. So much hope over a hopeless fail.
rofl... I completely skipped over that. That's epicI think that screen shot is very telling. Explains a lot...
Even though I was kidding about the Vanguard thing they both honestly do look the sameI thought both of those shitty pictures were the same game! I'm not sure what that says about this game. I was going to comment that I was impressed they had chat working.
My first instinct is to make a joke about buying a Unity store UI, but at this point it's like there's not even a dead horse left to beat, just a darker spot on the ground where the horse corpse was beaten into a gooey smear.The UI looks 10x worse than Vanguard's alpha UI.
I'd just like to point out for posterity that I have been shitting on Pantheon for being all hype and no substance literally from day one.The earlier parts of that thread are extra funny in retrospect. So much hope over a hopeless fail.
'It's like watching that spoiled brat at Target screaming until it gets it's icecream cone and once it does, it calms down until it sees baseball cards and throws the icecream cone at a stranger. The kid is Brad, the icecream cone is the "vision", that stranger is you, and those baseball cards are your wallet.'