I explained my point and you said it made no sense. Make your mind up....
Some of it took a while, but some of it I was getting on day 1 of Kunark and a week later at least half my gear was replaced by far better stuff.
But it WAS instantly obsolete, my first day I got a bunch of stuff that was better than the gear I raided long and hard for. Raid gear... Replaced by trash drops on day one. That isn't right. The point you dumb fucks fail to understand is that new content should not destroy old content. It is something EQ did a terrible job with, that is why there are now 105 levels and 95 of them you have to do with AI controlled mercs because there are no players and empty zones. They mass produced expansions and you either bought it and got phat upgrades left and right, or you didn't and played in an empty obsolete world. All the old world was empty as soon as Kunark hit. There was zero horizontal progression, and there was zero care for previous content when they made new content. It made raiding and gear seem like a stupid waste of time, because it was only going to be worthless 6 months to a year later, and it made massive parts of the world empty and pointless too. Go to Oasis or Highpass or whatever pre-kunark and there were 30 people in each zone. Go there after Kunark and they never reached more than about 3 people. You idiots might not see the glaring problem with that, but for everyone who heard about EQ a year after release and started anything other than an Iksar, were starting in an empty game.
And it only got worse with each expansion too. The only thing that was ever done well, was the epic weapon quests which at least used parts of the old world, so even when 100% of people were in Kunark, there were occasionally raids and groups put together to go and do Fear and Hate to get epic items. But that is how it should have been anyway.