Melvin
Blackwing Lair Raider
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I think Dullahan is right on the money. The leveling process should be slow. I think the best scenario is about 250 hours of grind time to max level which will have players moving around exploring and trying out multiple zones in each level range as well as experimenting with quests and tradeskills to break up that grind.
With 250 hours your average player will reach max level in about 90-120 days if they play daily. This assumes an average of 4 hour sessions with LFG time, travel and some bs inbetween.
On the other end, hardcore players will see cap in 10 - 13 days.
I'd bet Alpha access money that you just put more thought into the "time spent grinding to max level" idea than all of the Pantheon devs put together.
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