It was also a different era bro. the vast difference between hardware and internet at home were vastly different between 1999-2000 than in 2004 when wow released. Average computer that could run EQ back in the day was like $2k plus you had to have internet, and remember, that was a whole other issue in of itself. I remember playing EQ on dialup in 1999 which cost like $50 per month and tied up your home phone line as well. some I remember paid hourly rates, lol.There was no comcast at the time, or if there was, it was very expensive to get.
So yeah, its not that easy to compare the two games. again it was different generations in that span of 5 yrs. when wow came out, you had lap tops that could run it or buy a $600- $800 dell, and most people had high speed by then either DSL or Cable. That number probably tripled when wow hit its 10 million peak (which also had asia in those numbers, I specifically remember only a fraction were NA players, like 3-5 million) Still huge numbers, nto taking that away from them but i also blame them for single handedly ruining the entire genre, since everyone after WoW wanted to emulate it for that swee sweet $$ instead of doing their own thing and growing the genre outwards with new ideas.