TairyGreene
Golden Knight of the Realm
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That's a lingering question that's been at the front of my mind recently. Brad's name is what attracted funding and attention. Now it's...wait, who are these people again? Just because they haven't done it doesn't mean they can't, but boy. Seems pretty far fetched that they'll deliver something really good that people will want to sink thousands of hours into.That is to say, you could say it was built with love or dedication from people who enjoy playing games like everquest but they really don't know what they are doing tbh.
People raged against maps because they associate them with stuff like planes of power eq or world of warcraft. A good game should have a general in game map with a mostly topographical look and major landmarks, to help people orient and add to immersion. You dont need to have every fucking thing on it. Maybe in a starting area - sure, yes, you do put npcs on it that are like "new player resource npc here" but not beyond. Instead, the backlash to overly mapped (and therefore overly railroaded and closed) is to ditch maps entirely, which is shitty.
fwiw I popped into Joppa's stream yesterday and he said there will be an in game map, and iirc he described it almost exactly like you did. Topography, landmarks, but no player waypoint telling you exactly where you are.