Did a quick and dirty starter guide for folks getting in, or maybe someone wanting an easier solo ride to 6:
If you started out evil, gonna have to kinda figure it it out, but basically take the ramp out east of the necro trainer around lvl 3-4, and avoid the cultists if up, and the skellys if up, there's guides, sorry.
Otherwise, starting from the main newbie town, get your harvesting tools from the first quest you get, if it's unclear markers on the map below, bank for an easy landmark. You might want to grab the bind, I didn't mark it, it's south from the portal on the other bluff/cliff behind the monk trainers.Then go to the portal indicated on the map.
The next map is where you can do loops around killing everything, especially quest related stuff. I've indicated where the level ranges are roughly, lower content more for 3 under, upper teir 4+, YMMV. Mobs of note: Hornets - Bees Wax for bags. Skinning Animals of all kinds for pelts (bags) Hunter initiates after casters have done the pre req quests, 85c a turnin repeatable quest, common coin drop. Plenty of every Teir1 Resource, especially Jute (BAGS) Except trees, they sometimes spawn randomly though.
This will take you to 6 pretty easy, there's vendors right here, and if you're slightly autistic like me, plenty of climbing, sprinting and swimming training to be gained here. This my basic gameplan when I start an alt, so hope it's of some help to my forum bros.