Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

  • Guest, it's time once again for the massively important and exciting FoH Asshat Tournament!



    Go here and give us your nominations!
    Who's been the biggest Asshat in the last year? Give us your worst ones!

Brahma

Obi-Bro Kenobi-X
12,859
48,198
RL had to be a bitch and make me do stuff during my game time, then they took servers down for a patch, so I wasn't able to get any grouping done. Sucks, but how it goes. SMN is 17 now, and going to be my focus until 20 so I can farm the ever loving fuck out of AVP orcs. Still need a couple pieces of mossclaw, and greenmyst, and now the monk set.

SMN was my first toon past 15, and I do really like it. Inefficient as fuck for white/yellow hunting, but dbs all day long. After the xp changes this is just fine. Once monk gets a full set of the new gear I may do switch to it, though. The only limiter my monk has at 10 is low hp. Miss one resonance and you are looking at a 50% chance of a corpse run.

My new gig is making me come in three days a week. Not getting home until after 6PM. By the time I can log in it's after 8pm. Fuckin sucks.
 
  • 2Like
  • 1Thoughts & Prayers
  • 1Solidarity
Reactions: 3 users

Nirgon

Log Wizard
14,703
24,201
Pantheon already has all of that stuff. You can kite. You can bounce aggro. You can split mobs in a myriad number of ways with traps, roots, snares, etc... You can even do some fairly creative body pulls by walking the mob away from his friends before he aggroes. There's definitely a skill difference with pulling right now as well as soloing, especially soloing group mobs.

There is no flashing button telling you to do something. You have a wide range of abilities to handle a situation, such as an attack that can potentially kill you. You can shield yourself, you can force a parry, you can silence the mob, you can stun the mob, you can sprint out of range, you can throw a trap, etc...

What I'm referring to skill as is making split second decisions on how to counter a dangerous attack with your limited kit in the best way possible. With the penalty for not being intelligent or quick enough to react potentially being death or a wipe. Sometimes the mob misses the attack or you resist the spell. Sometimes it doesn't hit as hard and you can recover. If it crits, you're probably fucked. But that's a low percent chance. And if you're in a group, there's more people and thus more answers to stopping the dangerous attack.

I'm not some elitist gamer. And while I obviously love EQ1, and raided as a SK for a long time, the combat sucked donkey dick on a tank, or a rogue. Repeating EQ1 melee combat is not something most people want. Something more evolved and better than boring, auto-attack oriented EQ1 melee combat is the goal. But not as extreme as spastic and retarded action combat. And this game does a pretty good job finding that sweet spot. Not as much as it once did, at least not at the 1-20 levels, but maybe it picks back up from 20-50 at some point.

I don't see layering dangerous abilities that you need to counter or solve as a gimmick, I see it as a common sense approach to challenging gameplay. In Vanguard shit flashed. In EQ2 shit flashed. In this game, you have a set of abilities, there are numerous ways to handle high damage threats and the game doesn't tell you when or how to do it. You have to figure that out and then execute it correctly. Almost exactly like EQ1 in fact. And like EQ1 and the examples you cited, it can take some skill and creativity.

EQ1 did have similar abilities. Harm Touch on mobs? Better have a plan for getting blasted with that on a pull. Charm? Have fun getting out of the unrest basement. As a tank, I couldn't fight certain mobs (necro/shaman) that would cast DoTs. Just couldn't do it without a healer unless I had room to fear kite. And at one point, you could even fear kite in this game. But the point is that EQ1 mobs had abilities that meant death for certain classes if they had no way to counter them. I fail to see the difference.

I feel like there is some selective amnesia going on here and a lack of being aware of how Pantheon combat even works.

That being said, I'm fine with people saying they want an easy, lax game to get drunk/high and chill with the bros while killing shit. I just happen to not want my gameplay dumbed down to accommodate stoners. I'd like this game to be much more challenging, like it used to be. I found that fun and satisfying. I like being able to play a tank that can actually shield and react to abilities to save himself and/or his group. That feels much better than auto attack afk'ing while boxing a healer because nothing is remotely a threat.

You're dealing with a purple in the face Brad madder. I remember what's in these pages.
 
  • 1Like
Reactions: 1 user

Nirgon

Log Wizard
14,703
24,201
Oh look. Just like I predicted they would do - Copy New Worlds Overwolf App that just puts a pin on a 3rd party map... its now being done with Pantheon.


200.gif


Time for bans, glorious
 
  • 1Picard
  • 1Worf
Reactions: 1 users

Daidraco

Avatar of War Slayer
10,595
11,242
Time for bans, glorious
This is like saying "TRUMP IS HITLER AND IS GOING TO DEPORT ALL BROWN PEOPLE!" ... Dude, the programs a pixel tracker. Doesnt even interact with the game. Even if Joppa in all his wisdom wanted to stop it, he couldnt. AGS had to ask OverWolf to change how their program worked because they had no legal basis, nor could they track it without violating user privacy. Fear mongering over a fucking map mod. You're retardation is disappointing bro.
 

Nirgon

Log Wizard
14,703
24,201
It's textbook cheating to me

Reminds me of the kids in my class who sucked ass at SNES games cuz they used game genie for everything

Burn them all
 
  • 1Solidarity
Reactions: 1 user

Daidraco

Avatar of War Slayer
10,595
11,242
It's textbook cheating to me

Reminds me of the kids in my class who sucked ass at SNES games cuz they used game genie for everything

Burn them all
Ok, no. You really are backing up the retard sentiment. You just sat there and said that its time for bans. As if you knew that Joppa or whoever said they were going to ban people about it. But then I pointed out to you that its not a simple detect and ban, nor would they have the financial aptitude to pursue it legally - you fall back on your argument that in "your opinion" its cheating. Which, when they SAID that they are going to put in a basic fucking map - then BY GOLLY GEE WILLIKER BUDDY - its not fucking cheating. Comparing a fucking 3rd party map mod to a fucking game genie is the most idiotic fucking comparison, too.
 
  • 2Solidarity
  • 1Worf
Reactions: 2 users

Nirgon

Log Wizard
14,703
24,201
Farming is stupid, buy gold?

"It's not hard to interrupt these abilities, it's just a stupid mechanic"

On and on and on... Oh my God this thread .....

You're all getting purpler!
 
  • 1Imbecile
  • 1Solidarity
Reactions: 1 users

Kirun

Buzzfeed Editor
19,691
16,111
Hey man, quads were scary in Velious if your enchanter couldn't be bothered to press the tash button and the shaman kept getting resisted, then killed! It was really hard!
Your feeble mind can't even comprehend the level of skill required to compete at the top end of EQ. My APM was off the charts and prepared me for my Black Belt in MMOJujitsu.

Kids these days will never understand how hard we had it back then.
 

Nirgon

Log Wizard
14,703
24,201
The people who sucked at EQ always said this kind of stuff

I do like the tactic of going from trying to hate the game out of existence, to the "concerned feedback" of trying to dumb it down to their levels and using third party cheats

Keep the difficulty as is and these gnats will buzz off
 

Mat'hir Uth Gan

Trakanon Raider
328
1,037
A mob starts to channel an ability, you have 4 seconds to use a countering ability? This is DDR. This is most raids in wow. This is a lot of modern nonpvp mmo shit. Thats not skill.

The active button mashing playstyle change where you have to keep using abilities instead of mostly watching, is a defining change from eq to wow. A wow deathknight or rogue would have given you exactly what you're asking for with active play instead of your eq sk or rogue.

Did you play wow? Did you like it? I didnt, really. Id go back repeatedly to play with friends and get bored quickly every time. I dont want to click buttons repeatedly. I dont want to do gimmicks that are overly scripted. X happened do Y! I understand that this may not be the majority, and that's why wow is/was popular... but I thought pantheon was supposed to go away from cookie cutter gimmick backed button masher mmo, and be an open world social based one. Sitting on abilities and needing to be on alert at all times isn't conducive to social interaction, and its not even skilled.

Honest question - were you a heavy wow guy? I know nirgon was huge into wow so I fully get it there. Were you? If so, do you actually want pantheon to be wow like? Or closer to eq?

I loved WoW Classic. Thought the Warrior was the best melee iteration on a tank to that point in time. Ever. I kind of feel like the Pantheon tanks could be even better once they flesh them out more, but I really enjoy this combat. It's some type of mix between EQ1, WoW, and Vanguard. And I do enjoy that.

I don't like active button mashing. At all. I do like watching the combat and then reacting to events within a small window of opportunity.

I'd like Pantheon to be what it was in early pre-alpha. It's probably closest to Vanguard. But definitely more EQ1 than WoW. Just understand that melee combat in EQ1 was bad. It was all auto attack with a couple abilities to click. And the SK probably was the best of the options in terms of things to do. So, I kind of want everything EQ1, but with more engaging melee combat where I react to things, pre-empt things, shield myself and allies, and just have a more active and engaging time in combat than just hitting auto attack. And the Pantheon combat largely gave me exactly what I wanted. And it still does. They just keep dumbing it down, so it's going more and more back to auto attack with a few abilities tossed in. And I'm not a fan of that.

I absolutely understand where you are coming from. I think I agree with it in concept completely. I think maybe we just have different tolerances on what is too action response oriented and what is not enough. The worst thing in the world to me is an action combat MMO like ESO or New World. I might enjoy the middle ground area a bit more than you might though.
 
  • 4Like
Reactions: 3 users

Mat'hir Uth Gan

Trakanon Raider
328
1,037
There should be variety. Variety in playstyles, depending on which class you choose. I'm playing a Ranger and holy shit its way more involved and intense in grouping situations that EQ1. If i want to maximize my dps and put a couple debuffs on a group mob then i am engaging/withdrawing the entire fight and hitting a few different abilities. Way different than EQ. But it seems like if I want something more chill there are classes I can pick that are less intensive. Or I can just pick melee or ranged attacks and do a little less DPS.

There should also be variety in mobs and encounters. Want a chill group to do some xp? Fine, go kill some elite spiders outside somewhere but dont expect maximum rewards. Want an intense grouping challenge with lots of danger and big rewards? Go do a deep dungeon crawl full of humanoid casters with fuck you in your face abilities.

I don't understand people that cry about wanting the game to be all in for one or the other side of the coin. Its a big world they're creating, let it have different niches for different people.

That works for me. It worked for me in WoW as well with the dungeons being the elite areas. I'm all for options and varying playstyle. I just don't want *my* preferred content/playstyle removed from the game completely for being too hard for those that don't want to have to sweat.
 
  • 1Like
  • 1Solidarity
Reactions: 1 users

Nirgon

Log Wizard
14,703
24,201
then BY GOLLY GEE WILLIKER BUDDY - its not fucking cheating. Comparing a fucking 3rd party map mod to a fucking game genie is the most idiotic fucking comparison, too.
1737701351575.png


Keep flailin squirt

and try playing the games as intended without third party cheats
 
Last edited:
  • 1Worf
Reactions: 1 user

Siliconemelons

Naxxramas 1.0 Raider
12,510
18,985
So, if a Game Genie did something to a game, then its cheating in pantheon?

A GG gave you unlimited lives, and I keep on going forever even after I die in pantheon so…perma death!!!!!
 

Flobee

Vyemm Raider
2,759
3,210
Kind of silly to argue that an external tool that gives a live update map in a game that specifically chose not to include that is not cheating. By all means be in favor of it, even use it if you want, but lets not pretend its not cheating. Do they have the will/means to stop it? I dunno guess we'll find out. Personally I don't care about it one way or the other. Not interested in using it, haven't had an issue just using map in browser if I really need it. Static in-game map will be nice but its whatever. I was always pretty good at land-nav though so maybe that's why it doesn't bother me.
 
  • 2Solidarity
Reactions: 1 users

Edaw

Banne̶d
<Gold Donor>
14,350
98,575
That's not cheating. This is cheating.

Code:
; *** Only if game is in focus ***
#IfWinActive, Pantheon

~Pause::Suspend,Toggle
~enter::Suspend,Toggle
~/::Suspend,Toggle
~r::Suspend,Toggle

$1::
While GetKeyState("1","p"){
    Send 7
    Sleep 50
    Send +1
    Sleep 50
    Send 1
    Sleep 50
    Send !1
    Sleep 50
    Send +2
    Sleep 50
    Send +3
    Sleep 50
    Send 8
    Sleep 50
    Send, {shift up}
    Send, {alt up}
}
return

$2::
While GetKeyState("2","p"){
    Send 2
    Sleep 50
    Send 6
    Sleep 50
    Send, {shift up}
    Send, {alt up}
}
return
 
  • 1Like
Reactions: 1 user

RobXIII

Urinal Cake Consumption King
<Gold Donor>
3,957
2,460
That's not cheating. This is cheating.

Code:
; *** Only if game is in focus ***
#IfWinActive, Pantheon

~Pause::Suspend,Toggle
~enter::Suspend,Toggle
~/::Suspend,Toggle
~r::Suspend,Toggle

$1::
While GetKeyState("1","p"){
    Send 7
    Sleep 50
    Send +1
    Sleep 50
    Send 1
    Sleep 50
    Send !1
    Sleep 50
    Send +2
    Sleep 50
    Send +3
    Sleep 50
    Send 8
    Sleep 50
    Send, {shift up}
    Send, {alt up}
}
return

$2::
While GetKeyState("2","p"){
    Send 2
    Sleep 50
    Send 6
    Sleep 50
    Send, {shift up}
    Send, {alt up}
}
return

I see that you too are a man of culture and maxxed out climbing/swim skill!

/cackle
 
  • 1Like
Reactions: 1 user

Bandwagon

Kolohe
<Silver Donator>
24,878
68,255
I played all evening and stayed up way too late to craft a shield. Now I see that they are doing 'several hours of maintenance' at 6pm my time aka right after work FML.

My biggest disapointment so far is that I can't link items ingame because man I was mighty proud of this bad boy! CRUDE kite shield


Screenshot_20250124_060518_Brave~2.jpg
 
  • 2Worf
Reactions: 1 users