Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

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Brahma

Obi-Bro Kenobi-X
12,727
47,654
RL had to be a bitch and make me do stuff during my game time, then they took servers down for a patch, so I wasn't able to get any grouping done. Sucks, but how it goes. SMN is 17 now, and going to be my focus until 20 so I can farm the ever loving fuck out of AVP orcs. Still need a couple pieces of mossclaw, and greenmyst, and now the monk set.

SMN was my first toon past 15, and I do really like it. Inefficient as fuck for white/yellow hunting, but dbs all day long. After the xp changes this is just fine. Once monk gets a full set of the new gear I may do switch to it, though. The only limiter my monk has at 10 is low hp. Miss one resonance and you are looking at a 50% chance of a corpse run.

My new gig is making me come in three days a week. Not getting home until after 6PM. By the time I can log in it's after 8pm. Fuckin sucks.
 
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Nirgon

Log Wizard
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23,337
Pantheon already has all of that stuff. You can kite. You can bounce aggro. You can split mobs in a myriad number of ways with traps, roots, snares, etc... You can even do some fairly creative body pulls by walking the mob away from his friends before he aggroes. There's definitely a skill difference with pulling right now as well as soloing, especially soloing group mobs.

There is no flashing button telling you to do something. You have a wide range of abilities to handle a situation, such as an attack that can potentially kill you. You can shield yourself, you can force a parry, you can silence the mob, you can stun the mob, you can sprint out of range, you can throw a trap, etc...

What I'm referring to skill as is making split second decisions on how to counter a dangerous attack with your limited kit in the best way possible. With the penalty for not being intelligent or quick enough to react potentially being death or a wipe. Sometimes the mob misses the attack or you resist the spell. Sometimes it doesn't hit as hard and you can recover. If it crits, you're probably fucked. But that's a low percent chance. And if you're in a group, there's more people and thus more answers to stopping the dangerous attack.

I'm not some elitist gamer. And while I obviously love EQ1, and raided as a SK for a long time, the combat sucked donkey dick on a tank, or a rogue. Repeating EQ1 melee combat is not something most people want. Something more evolved and better than boring, auto-attack oriented EQ1 melee combat is the goal. But not as extreme as spastic and retarded action combat. And this game does a pretty good job finding that sweet spot. Not as much as it once did, at least not at the 1-20 levels, but maybe it picks back up from 20-50 at some point.

I don't see layering dangerous abilities that you need to counter or solve as a gimmick, I see it as a common sense approach to challenging gameplay. In Vanguard shit flashed. In EQ2 shit flashed. In this game, you have a set of abilities, there are numerous ways to handle high damage threats and the game doesn't tell you when or how to do it. You have to figure that out and then execute it correctly. Almost exactly like EQ1 in fact. And like EQ1 and the examples you cited, it can take some skill and creativity.

EQ1 did have similar abilities. Harm Touch on mobs? Better have a plan for getting blasted with that on a pull. Charm? Have fun getting out of the unrest basement. As a tank, I couldn't fight certain mobs (necro/shaman) that would cast DoTs. Just couldn't do it without a healer unless I had room to fear kite. And at one point, you could even fear kite in this game. But the point is that EQ1 mobs had abilities that meant death for certain classes if they had no way to counter them. I fail to see the difference.

I feel like there is some selective amnesia going on here and a lack of being aware of how Pantheon combat even works.

That being said, I'm fine with people saying they want an easy, lax game to get drunk/high and chill with the bros while killing shit. I just happen to not want my gameplay dumbed down to accommodate stoners. I'd like this game to be much more challenging, like it used to be. I found that fun and satisfying. I like being able to play a tank that can actually shield and react to abilities to save himself and/or his group. That feels much better than auto attack afk'ing while boxing a healer because nothing is remotely a threat.

You're dealing with a purple in the face Brad madder. I remember what's in these pages.
 
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Nirgon

Log Wizard
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23,337
Oh look. Just like I predicted they would do - Copy New Worlds Overwolf App that just puts a pin on a 3rd party map... its now being done with Pantheon.


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Time for bans, glorious
 

Daidraco

Avatar of War Slayer
10,439
10,910
Time for bans, glorious
This is like saying "TRUMP IS HITLER AND IS GOING TO DEPORT ALL BROWN PEOPLE!" ... Dude, the programs a pixel tracker. Doesnt even interact with the game. Even if Joppa in all his wisdom wanted to stop it, he couldnt. AGS had to ask OverWolf to change how their program worked because they had no legal basis, nor could they track it without violating user privacy. Fear mongering over a fucking map mod. You're retardation is disappointing bro.
 

Nirgon

Log Wizard
14,382
23,337
It's textbook cheating to me

Reminds me of the kids in my class who sucked ass at SNES games cuz they used game genie for everything

Burn them all
 
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Daidraco

Avatar of War Slayer
10,439
10,910
It's textbook cheating to me

Reminds me of the kids in my class who sucked ass at SNES games cuz they used game genie for everything

Burn them all
Ok, no. You really are backing up the retard sentiment. You just sat there and said that its time for bans. As if you knew that Joppa or whoever said they were going to ban people about it. But then I pointed out to you that its not a simple detect and ban, nor would they have the financial aptitude to pursue it legally - you fall back on your argument that in "your opinion" its cheating. Which, when they SAID that they are going to put in a basic fucking map - then BY GOLLY GEE WILLIKER BUDDY - its not fucking cheating. Comparing a fucking 3rd party map mod to a fucking game genie is the most idiotic fucking comparison, too.
 
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Nirgon

Log Wizard
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23,337
Farming is stupid, buy gold?

"It's not hard to interrupt these abilities, it's just a stupid mechanic"

On and on and on... Oh my God this thread .....

You're all getting purpler!
 
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Kirun

Buzzfeed Editor
19,514
15,897
Hey man, quads were scary in Velious if your enchanter couldn't be bothered to press the tash button and the shaman kept getting resisted, then killed! It was really hard!
Your feeble mind can't even comprehend the level of skill required to compete at the top end of EQ. My APM was off the charts and prepared me for my Black Belt in MMOJujitsu.

Kids these days will never understand how hard we had it back then.