Ah, but you notice how the bulk of their updates and information are about... get this... why they're on Kickstarter. They aren't just trying to drum up hype for their game, even though it certainly seems to deserve the hype. Which is why building hype for Pantheon is getting awkward to watch.
A team with a game that looks awesome, is basically on Kickstarter for a specific reason, and every step of the way are explaining that reason, why it's important, why it's necessary, why players are their savior, etc.
vs.
A team without a game is basically on Kickstarter for general reasons, flooding the Kickstarter and media outlets with disjointed bits and pieces of information about the game that doesn't exist.
In short. Professional projects vs amateur hour bullshit.
Which is why, from the very beginning, we were practically BEGGING Brad to please find someone who has half a clue about all this non-game-idea-thinking-up stuff he doesn't seem any good at.
And it's only getting worse, because I thought surely it couldn't get any worse.