Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

Gecko_sl

shitlord
1,482
0
and reference my swindle remark, on the ama he stated that the ks money was intended to back pay his team for the month(s) of pro bono work they had already contributed.

not to make a game, as already discussed.
not to move out of his garage, as theorized.

but to divvy up 75k each or so, for their well deserved and hard earned effort on everything you were fortunate enough to feast your eyes upon during the kickstarter. to keep their heads above water and wives off their ass until someone figured out what to do next.
That is just ridiculous.

Creed, I disagree. They are trying to pocket a bunch of money and then go and try to sell their game and get more money to pocket. These guys didn't have a single piece of original art when this thing started. What the fuck were they doing Pro Bono? Choom room round tables at $50/hr?

In no way can you compare this to Star Citizen. It'd take a week to explain how wrong that is, and how Mcquaid is no Chris Roberts.
 

Carl_sl

shitlord
634
0
We can keep going around in circles about this stupid project or you could just sit down, take a deep breathe, and say out loud "I am a moron for believing Brad would produce anything." And then walk away from this. Because if you did, you are. He is the reason vanguard was such shit, microsoft didn't have a DAMN thing to do with it, they had years to get a game in gear and didn't make any head way until the last year when brad finally completely fucked off to cocaine island. You guys are dumb and if you gave money you should feel bad.
 

Vandyn

Blackwing Lair Raider
3,656
1,382
How many times now does Brad say or do something, the community go apeshit, and another dev needs to come in and do damage control. It's been a constant throughout the project. Why say anything about radar or dungeon finder if they don't know if it'll be implemented? Why say they are playing the game now if your not going to show that? Their own comments and actions have destroyed this project. And this is just the KS. It'll be like this the whole way where their answers are based on how apeshit the community goes which btw is the exact wrong way to develop a game, any dev will tell you that.
 

Arctic_Slicer_sl

shitlord
155
0
How many times now does Brad say or do something, the community go apeshit, and another dev needs to come in and do damage control. It's been a constant throughout the project. Why say anything about radar or dungeon finder if they don't know if it'll be implemented?
Someone asked him about it and he answered the question. Game isn't in alpha yet; which is when most such systems would typically be tested in a game like this. He's simply giving his honest thoughts about such systems at this point in time and will do some testing during alpha to figure out what actually works for the game and what doesn't.

People are going apeshit over it because a few people on this forum are looking for any possible excuse to attack Brad and Pantheon; they like to take quotes out of context for the sole purpose of stirring the pot. There is a huge difference between constructive criticism and nonconstructive trolling; those people are in the latter category.
 
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I laugh at the people claiming they are trying to scam people out of money. Seriously. That's a dumbass thing to believe.

They are just trying to do what they do for a living... Make mmorpgs.

You want to know why Brad can do this and the average person on the street can't? Simple. He's done it before. SoE wouldn't be a fifteen year success (yes success. Fifteen years of business in this market is success) with out having had Everquest be the success it was for them. WoW wouldn't exist if Everquest had not gotten the green light and ended up a success. A lot of what we take for granted today is in part because of the work that Brad and company did fifteen years ago.

So, when Brad has an idea, publishers listen and give him the opportunity to tell them his idea. We say things here like, "I should start a MMO." Publishers wouldn't even acknowledge we exist. That's the difference.

Does that mean everything brad shits is gold? No.

So, yeah. I think the claims of scam are incredibly rediculous. Now the kickstarter, that was not good. But, he will move on, and I have no doubt Pantheon will get made with out the kickstarter.
 

Soygen

The Dirty Dozen For the Price of One
<Nazi Janitors>
28,572
45,200
Yeah, I don't think what they are doing is with malicious intent and I think that Brad does truly want to make this game.

They are just doing it in such an unprofessional manner that they have zero shot with anyone who is not already a fan.
 

Big Flex

Fitness Fascist
4,314
3,166
i think they made intentionally misleading statements with the intent to acquire money from people. call that what you want.
 

Merlin_sl

shitlord
2,329
1
Missed my point , in no way was I saying they could actually pump out real game , I meant it's engine and tools will let them throw some really rough shit together quickly , enough to try and drag every dime out of the folks on the private forum and site , until that drys up and then quit. It keeps them from appearing 100% as frauds by at least appearing to make something while they live off the funds of those who are already paypal'ing them money

Pantheon: Rise of the Fallen - Advanced Forum Detail Topic - Subscription

Seriously , a few are already forum champions , and others asking to pay 6 months of alpha forum sub time up front. Combined with say half the KS amount of around 400k for tiers for those who go on to the private site.

They will be able to live off this for about 6 months I bet before it crashes completely.

Edit: I won't post any more links from there , but it was needed to show just how desparate some are to throw 15/month to a subset of a forum for a game that most likely will never be made.
This is just a bad idea all around. Brad has confirmed he will need somewhere in the neighborhood of $8 million to complete the game. We also know that MMO funding in general is very difficult to get for even the best project ideas, and Brads history is like a credit check, it will be much harder for him to get financing. All these people throwing money at him left and right is going to be a serious issue if he is unable to acquire real financing. He's opening himself up to multiple lawsuits if this turns out to be vaporware.
 

Merlin_sl

shitlord
2,329
1
This is is their ideas/suggestions subforums. Seriously, insta-travel to any zone via gems.
Planar Banishment (Instantaneous Fast Travel in Pantheon)

Here?s my idea on how to approach teleportation in Pantheon, let me know what you guys think.



As the zones in Pantheon are essentially separate planes existing side by side, it stands to reason that each plane resonates with its own distinct energy that permeates the entire plane, a unique metaphysical composition that keeps it from disintegrating or being absorbed into neighboring planes.



Now what if on each of these planes existed small fragments of this energy in its purest form, perhaps represented as marvelous gemstones. If someone (say a brave adventurer) were to find one of these gemstones, it could provide a link back to that plane that might allow the adventurer to return with the proper magical assistance.



In-Game Application:



In every zone and dungeon there are ultra-rare, no drop gemstones that are unique to that zone. Depending on the zone these gems might drop from random mobs, specific named mobs, be harvested or given as the result of lengthy quests. Characters collect these gems during their adventures, and if they want to return to a specific zone they just equip the required gem and hire a PC spellcaster with the ?Planar Banishment? spell to port them there. The spell itself is generic?it?s the equipped gem that determines where the character is sent.





Advantages to this system:



-Ensures that players spend a significant amount of time in a zone before unlocking teleportation to it (gem drops are very rare)

-Gives a solid reason for players to group up in outdoor zones beyond just grinding xp.

-In the case of dungeons, these gems allow characters to teleport directly to lower levels of the dungeon, skipping time consuming runs that can become monotonous over time (think running through Upper Guk to get to Lower Guk). This also opens up the possibility of huge dungeon complexes consisting of multiple zones.

-Brings back social-based teleportation without requiring casters to memorize dozens of separate teleport spells

-Gem collection can be included as part of an achievement system (collect em all!)

-Fits with the lore of Pantheon
 

Gecko_sl

shitlord
1,482
0
i think they made intentionally misleading statements with the intent to acquire money from people. call that what you want.
Actually, I don't think anything was misleading. They pretty much straight forward said give us money that we'll pocket and we'll continue to work on this project that we were going to work on anyways, but can't due to the fact we want to be paid even though it's our fucking company and we have nothing.

Kickstarter as a whole is dumb to me. That said, I respect those with passion about indy developers.This however just brings it to a new level of stupid, in that people are sending money to rich insiders to pay for their lives. Not even fund the game, but frickin 'pay' them for all that content that they worked on for the last five months in their 'transparent' crowdsourced project. har....
 
437
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This is is their ideas/suggestions subforums. Seriously, insta-travel to any zone via gems.
Planar Banishment (Instantaneous Fast Travel in Pantheon)

Here's my idea on how to approach teleportation in Pantheon, let me know what you guys think.



As the zones in Pantheon are essentially separate planes existing side by side, it stands to reason that each plane resonates with its own distinct energy that permeates the entire plane, a unique metaphysical composition that keeps it from disintegrating or being absorbed into neighboring planes.



Now what if on each of these planes existed small fragments of this energy in its purest form, perhaps represented as marvelous gemstones. If someone (say a brave adventurer) were to find one of these gemstones, it could provide a link back to that plane that might allow the adventurer to return with the proper magical assistance.



In-Game Application:



In every zone and dungeon there are ultra-rare, no drop gemstones that are unique to that zone. Depending on the zone these gems might drop from random mobs, specific named mobs, be harvested or given as the result of lengthy quests. Characters collect these gems during their adventures, and if they want to return to a specific zone they just equip the required gem and hire a PC spellcaster with the "Planar Banishment" spell to port them there. The spell itself is generic-it's the equipped gem that determines where the character is sent.





Advantages to this system:



-Ensures that players spend a significant amount of time in a zone before unlocking teleportation to it (gem drops are very rare)

-Gives a solid reason for players to group up in outdoor zones beyond just grinding xp.

-In the case of dungeons, these gems allow characters to teleport directly to lower levels of the dungeon, skipping time consuming runs that can become monotonous over time (think running through Upper Guk to get to Lower Guk). This also opens up the possibility of huge dungeon complexes consisting of multiple zones.

-Brings back social-based teleportation without requiring casters to memorize dozens of separate teleport spells

-Gem collection can be included as part of an achievement system (collect em all!)

-Fits with the lore of Pantheon
This sounds just fine to me. It reminds me a lot of the Dragon Rings in Velious. It just expands that mechanic.
 

Merlin_sl

shitlord
2,329
1
This sounds just fine to me. It reminds me a lot of the Dragon Rings in Velious. It just expands that mechanic.
Are you serious? After the first year or two when everyone has collected the gems, no one needs wizzys or druids for rides. Might as well just put the POK books in if that's the case.
 

Big Flex

Fitness Fascist
4,314
3,166
Merlin, I think we're done here lol, wanna harvest some wood in DisneyQuest?

I wish Mortal Online didn't still suck. It'd be so perfect. Watch this video, even if you've heard of Mortal.

 

Soygen

The Dirty Dozen For the Price of One
<Nazi Janitors>
28,572
45,200
Are you serious? After the first year or two when everyone has collected the gems, no one needs wizzys or druids for rides. Might as well just put the POK books in if that's the case.
Did you read it? You need a specific class to cast the port spell on someone.
 

Vandyn

Blackwing Lair Raider
3,656
1,382
Someone asked him about it and he answered the question. Game isn't in alpha yet; which is when most such systems would typically be tested in a game like this. He's simply giving his honest thoughts about such systems at this point in time and will do some testing during alpha to figure out what actually works for the game and what doesn't.

People are going apeshit over it because a few people on this forum are looking for any possible excuse to attack Brad and Pantheon; they like to take quotes out of context for the sole purpose of stirring the pot. There is a huge difference between constructive criticism and nonconstructive trolling; those people are in the latter category.
It wasn't people on this forum that were going apeshit, it was the KS comments page. Brad knows exactly the type of crowd he's trying to appeal to (the hardcore 'niche' EQ crowd). There are certain things that are taboo to that crowd, such as thing like radar and dungeon finder. The question he responded to was about in game maps, he volunteered the shit about a radar. He didn't need to mention that. He was asked about dungeon finder and again he gave a non-answer to it (it may or may not be in). If they don't have any answers to what they are being asked, what's the point of doing these AMA's then?
 

Sabbat

Trakanon Raider
1,970
856
I love reading this thread, gets funnier every page.

and.. while I'm at it, AMA = Sure, you can ASK me anything, doesn't mean I have to give you an answer!
 

Convo

Ahn'Qiraj Raider
8,792
664
Someone asked him about it and he answered the question. Game isn't in alpha yet; which is when most such systems would typically be tested in a game like this. He's simply giving his honest thoughts about such systems at this point in time and will do some testing during alpha to figure out what actually works for the game and what doesn't.

People are going apeshit over it because a few people on this forum are looking for any possible excuse to attack Brad and Pantheon; they like to take quotes out of context for the sole purpose of stirring the pot. There is a huge difference between constructive criticism and nonconstructive trolling; those people are in the latter category.
I jumped on the comment. I certainly don't think I'm trolling Brad. Here is my view of it. Brad saying things like radar with mobs showing and dungeon finders make them look out of touch with the majority of the people they claim to be wanting to reach. It also give a perception that they still don't have a clear direction. It's just bad no matter how you cut it. What possible benefit could having a radar showing mobs add to the game? It's one of those things that should of been laughed at, not actually brought up by the guy looking to make an old school niche game. I'm sure it was a mistake, but it was a bigger mistake even entertaining a feature like that..

I want this to work, but we will never get there giving them passes on stuff like that. The accountability has to be there. Brad cleared it up later and they will post a doc, but he also needs To know his audience. It's been a point of contention with his detractors and he can't continue to feed the perception that he isn't qualified to lead this project. These are silly mistakes.
 

Mr Creed

Too old for this shit
2,395
289
That is just ridiculous.

Creed, I disagree. They are trying to pocket a bunch of money and then go and try to sell their game and get more money to pocket. These guys didn't have a single piece of original art when this thing started. What the fuck were they doing Pro Bono? Choom room round tables at $50/hr?

In no way can you compare this to Star Citizen. It'd take a week to explain how wrong that is, and how Mcquaid is no Chris Roberts.
I wasnt going to compare Pantheon to Star Citizen - Roberts is another league entirely that much is obvious. That line was merely confirming that Star Citizen also runs a sub for a newsletter/forum/devtalk kinda service.

However the people that think this is intended to be a scam are way off imo - Brad just seems clueless to how the world works outside of getting money shoved down his pants for being the MMORPG wunderkind. He apparently thought it will work the same way with the KS and getting the money directly from his future subscribers (and I guess he still thinks that). The scary part is that none of the others on his team reality check anything coming from him before it reaches the public eye. The prospect that everyone on the team agreed that "Yes, this KS website will get us millions" is unbelievable.
 
437
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Are you serious? After the first year or two when everyone has collected the gems, no one needs wizzys or druids for rides. Might as well just put the POK books in if that's the case.
Didn't you read your own post? It says you need a wizard or whatever to cast translocate on you. I don't see any problem with their idea at all.