Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

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popsicledeath

Potato del Grande
7,547
11,831
...you can see some attitude shifting already. Confidence is waning even harder.
But... but... but surely after I stopped posting to the KS comments and effectively self-banned from the PajamaPantheon site attitudes and optimism skyrocketed since it was just the negativity of me and our agenda here keeping things from seeming so negative!


My guess is first thing they did in the meeting was let Salim read the napkin with Dark Knight information on it.
 

Lost Ranger_sl

shitlord
1,027
4
Just report the news.
This right here Convo. Sharing updates isn't going to get you flak dude. Report whatever you like just don't get defensive if people don't grab a magnifying glass to find the silver lining. In six months when these guys finally decide on who orders the pizza just remember most people here wont be giving them a standing ovation.
biggrin.png
 

Quaid

Trump's Staff
11,782
8,267
There were 500k people playing EverQuest at some point as well. You really think they did that just because they hated it less than they hated what the competition had going? These people are still around and I'm pretty sure not the entire 15-25 audience right now is railroad gaming trash.
This has always been a poor argument for the market demand for an EQclassic spiritual successor.

Classic era EQ (vanilla -> SoV) never reached more than 410,000 simultaneous subs, but sure, let's call it an even 500k to account for dummies who quit before Velious.

Of those 500k individuals, how many actually developed a real connection to EQ? I'm gonna say that, for the most part, only the raiders and the wannabes really gave a shit. Let's be generous and say that's 10% of the population (50,000 people). The other 90% were fucking stoked when WoW came out with instances, flight paths, etc.

Fast forward 13 years... What percentage of those 50k STILL give a shit? I'd be surprised if it was more than 10-20%.

Moral of the story is, there is probably very little demand for an EQ clone. If they insist on marketing their product as such, they won't succeed. Saying 'there's gonna be groups and it's like EQ' just ain't good enough.
 

Convo

Ahn'Qiraj Raider
8,767
617
This right here Convo. Sharing updates isn't going to get you flak dude. Report whatever you like just don't get defensive if people don't grab a magnifying glass to find the silver lining. In six months when these guys finally decide on who orders the pizza just remember most people here wont be giving them a standing ovation.
biggrin.png
You said yourself, it would be perceived as me wanting to show progress.. Even tho, it all reality, it is progress lol. Anything new, pics, lore, etc.. is progress.. So let's just revisit this in 3 months and see where they're at. but that's what I meant, with a no win situation.
 

Carl_sl

shitlord
634
0
That's 10% of what Star Citizen got with an actually promising page and a video game legend at the helm. 3k is pretty big given Brad had his shit name and nothing else. Keep in mind how many people instantly turned away from the prospect just because Brad.

There were 500k people playing EverQuest at some point as well. You really think they did that just because they hated it less than they hated what the competition had going? These people are still around and I'm pretty sure not the entire 15-25 audience right now is railroad gaming trash.
1. It's been said a million times and it'll be said again, when your player base jumps ship when the next thing comes along, they arent your player base anymore.

2. In no way does the desire to have eq remade raise you above the average gamer. At no point does having played eq raise you above the average gamer.
 

Torrid

Molten Core Raider
926
611
1. It's been said a million times and it'll be said again, when your player base jumps ship when the next thing comes along, they arent your player base anymore.
This is factually incorrect. There were multiple MMOG releases between EQ's launch and WoW's launch.

the average gamer.
The 'average' gamer nowadays plays candy crush on their ipad. Trying to lump everybody who plays any sort of computer game together is absurd. It isn't the 1990s anymore.

The X-COM remake did very well. Would you believe that it almost didn't get made because 'those kinds of games don't make money'? Using the argument that P99 only has 1k concurrent users or Brad's kickstarter proves disinterest is like saying nobody plays the original X-COM in a DOS box anymore, therefore the demand isn't there for an X-COM game.
 

Kirun

Buzzfeed Editor
19,235
15,625
This could seriously be a carer ending road here.
After the debacle that was Vanguard, everything surrounding it, inadditionto all the information available about how muchactual work Brad did on EQ? People werestillwilling to throw money at him, evenafterthe Kickstarter had further confirmed all the incompetency rumors. For a group this fanatical, it won't matter. All he has to do is pop in every few weeks, make a vague update about how far along they are, and collect a check. It's essentially the gig he had with Microsoft, but without the oversight.

If it was role assignments, that should have already been done but also doesn't require in-person meetings. And it sounds like they've now got an office, but only a small portion of the already small time is in San Diego, right? The nature of independent development is to stay cheap and lean, even if that means a couple of guys are working in a garage space. Three people leasing an office in San Diego seems like a huge waste of money.
Basically, these guys are all out of work. Their unemployment benefits probably ran out(or they weren't eligible). So, rather than be without any income, they are now collecting an unemployment check, in the form of crowd-funding. As an added bonus, their resumes don't have to reflect a longer period of unemployment.

There were 500k people playing EverQuest at some point as well. You really think they did that just because they hated it less than they hated what the competition had going? These people are still around and I'm pretty sure not the entire 15-25 audience right now is railroad gaming trash.
Considering they almost all bailed overnight, once something else worth playing came along? Yeah, that's absolutely what I think.

The X-COM remake did very well. Would you believe that it almost didn't get made because 'those kinds of games don't make money'? Using the argument that P99 only has 1k concurrent users or Brad's kickstarter proves disinterest is like saying nobody plays the original X-COM in a DOS box anymore, therefore the demand isn't there for an X-COM game.

Almost
didn't happen doesn't count. It happened, right? Why? Well, because a publisher realized, that despite turn-based RPGs/tactical games not really "making money" anymore, there was still enough market interest to justify funding the game. So, what is your point?
 

Tol_sl

shitlord
759
0
You said yourself, it would be perceived as me wanting to show progress.. Even tho, it all reality, it is progress lol. Anything new, pics, lore, etc.. is progress.. So let's just revisit this in 3 months and see where they're at. but that's what I meant, with a no win situation.
I want to know if anything of significance happens, but don't really want to follow it day by day. Cliffnotes versions to keep us in the loop would definitely be appreciated on my part.
 

Carl_sl

shitlord
634
0
This is factually incorrect. There were multiple MMOG releases between EQ's launch and WoW's launch.



The 'average' gamer nowadays plays candy crush on their ipad. Trying to lump everybody who plays any sort of computer game together is absurd. It isn't the 1990s anymore.

The X-COM remake did very well. Would you believe that it almost didn't get made because 'those kinds of games don't make money'? Using the argument that P99 only has 1k concurrent users or Brad's kickstarter proves disinterest is like saying nobody plays the original X-COM in a DOS box anymore, therefore the demand isn't there for an X-COM game.
The point is that wow is not the ideals of eq remade, and the sub base left eq for wow and never looked back.

On the subject of average gamer, what you are saying here has nothing to do with what I said which makes sense since you quoted two words, pulled them out of context and made up your own argument.

On X-com I have no idea what that game is or why we are talking about it but, if there was an xcom kick starter and no one supported I would absolutely say it proves dis-interest.
 

DickTrickle

Definitely NOT Furor Planedefiler
13,404
15,564
Almost[/I] didn't happen doesn't count. It happened, right? Why? Well, because a publisher realized, that despite turn-based RPGs/tactical games not really "making money" anymore, there was still enough market interest to justify funding the game. So, what is your point?
That seems like an overly simply statement. Is it your contention that there all games that are made have a market and all games that aren't made don't have a market?
 

DickTrickle

Definitely NOT Furor Planedefiler
13,404
15,564
On X-com I have no idea what that game is or why we are talking about it but, if there was an xcom kick starter and no one supported I would absolutely say it proves dis-interest.
Completely independent of how the KS was run?
 

Spynx_sl

shitlord
232
0
In recent days, there has been a steady stream of negativity and false assumptions surrounding the fate of the Pantheon: Rise of the Fallen Kickstarter. Most of these revolve around with the Rerolled type of individuals who seem to revel in the fact that the Kickstarter from their favorite villians, Salim and Brad, "tanked". Some have gone so far as to dance on the ashes of the campaign while chanting victory songs at how happy they were to see it fail.

What they don't understand and didn't anticipate is the power of positive reinforcement, the strength of the team, their passion for moving forward despite the odds, and the overwhelming support of the community at large who has been with the team since the beginning and have been throwing their support behind the website and community website with a vengeance. Proof, as they say, that community and teamwork win the day, every time.

So much so, in fact, that the Pantheon: Rise of the Fallen has already raised over 133 thousand dollars in the first few days (as of this writing) since the Kickstarter came to an end. Failure? I hardly think so! That, my friends, is the rallying cry of a community who wants to see this game see the light of day, who trusts the team making it, and who want to be here for the long haul. The epitome of commitment and teamwork!



This may have been posted already sorry if it has been..... They done goofed talking about rerolled.
 

Convo

Ahn'Qiraj Raider
8,767
617
where did that come from? I didn't see it.. I already did my in defense of rerolled post there heh.. Mods locked that thread and asked everyone to move on.
 

Skanda

I'm Amod too!
6,662
4,506
In recent days, there has been a steady stream of negativity and false assumptions surrounding the fate of the Pantheon: Rise of the Fallen Kickstarter. Most of these revolve around with the Rerolled type of individuals who seem to revel in the fact that the Kickstarter from their favorite villians, Salim and Brad, "tanked". Some have gone so far as to dance on the ashes of the campaign while chanting victory songs at how happy they were to see it fail.

What they don't understand and didn't anticipate is the power of positive reinforcement, the strength of the team, their passion for moving forward despite the odds, and the overwhelming support of the community at large who has been with the team since the beginning and have been throwing their support behind the website and community website with a vengeance. Proof, as they say, that community and teamwork win the day, every time.

So much so, in fact, that the Pantheon: Rise of the Fallen has already raised over 133 thousand dollars in the first few days (as of this writing) since the Kickstarter came to an end. Failure? I hardly think so! That, my friends, is the rallying cry of a community who wants to see this game see the light of day, who trusts the team making it, and who want to be here for the long haul. The epitome of commitment and teamwork!



This may have been posted already sorry if it has been..... They done goofed talking about rerolled.
Is that from one of their fans or a post from an actual dev? I'd argue that 133k in a few days is nothing since they cannibalized their own Kickstarter to get that amount. I'd look more at the 320k they lost.
 

Quineloe

Ahn'Qiraj Raider
6,978
4,464
Wow, this again. First of all I wouldn't be bragging about having 10% of anything. Second, the KS is over and it didn't fund, the relevant number is what's on their site now and last I checked that's sitting at 1029. Third, can we move off that notion that 500k who played everquest are still interesting in playing that type of game today? I'll buy that perhaps 10% of that number is interested but even that is pushing it.
still better than a 10 page discussion how EQ ripped off Sojourn
 

Skanda

I'm Amod too!
6,662
4,506
The point of that discussion was never about how EQ ripped off Sojourn until the people too stupid to read tried to enter the conversation.