its been expressed before, but --
one of the coolest things about EverQuest was how unknown everything was. no in-game maps, let alone GPS. no spell descriptions. barely any spoilers for quests, and the player-created spoiler sites that were out there had more misinformation than correct information. it was very much an open world without linear rails for progression.
in real life, the unknown produces fear. but in an MMO, it produces wonder.
really hoping this game brings back that sense of wonder.