Me-oow.Okay, I leave for an hour, come back...hit refresh...and I have an avatar? Who is..
<<<<That? ..and why is she a cat?
Ah man, I'm with you. I wish there was some way.Would like to add a stretch goal to hide all in game information from data mining somehow.
obligThat would be HUGE for people who are interested in backing the game, but are being a bit shy. It has been said around this community for years...
Don't tell us, show us.
The best combination is having fights with simultaneous ground telegraphs and sky telegraphs.Poor first person camera plus ground telegraphs are a bad idea.
Yep. A lot of risks and work with a forum. Lets not forget, Brad here is the one that nuked the original EQ forums after the Donal's BP nerf (I think?). He's already known to use scorched earth, hehNot only that, but empty forums look shitty for your game.
We have a plan but it really needs to be tested. Basically, less levels and each level takes a while to complete. There will be sub-levels and other achievements while you are that level so you still see your character advancing. But if there are fewer levels, then there is more content per level, and more people that level. And then hopefully more people to group with.Hi Brad! As I mentioned before, I am super pumped to see you working on a new project. Vanguard is a great game, even unfinished, and the classes in that game are the best in any MMORPG. I spent quite a bit of time fantasizing as I played about how awesome it could have been had you the opportunity to truly flesh it out. It was a world, not a theme park imo. There isn't anyone else making mmo's out there quite like you, and I can't wait to see what you have planned (/fanboy off).
I have a question, and not sure if it has been brought up before. One of the issues that I am concerned about is how you might intend to answer the potential problem of chunks of levels without people to group with as the game matures. Typically, unless you are the 1% poopsocker, or the 75% slow pokes, you can get stuck at a certain level with no one else to group up with and tackle necessary content. Now I don't want to take anything away from those top 1%, and I will likely be closer to that end than the other, but there comes a timer when I have to take breaks (as a small business owner) and then catch back up as much as I can. Have you given any thought to this, or do you not forsee this as a problem with your game? I imagine if it is more like EQ, then there won't be specific level zones, and more of a zone that has content for all levels (for each and every zone or area). Does what I am saying make sense?
Also, if there is anyway I can help get the word out about this kickstarter, please let me know.
Stream the data to the client as its needed per session, makes it harder but prevents users from pulling the item/lore/text/whatever database.Ah man, I'm with you. I wish there was some way.
Let's keep in touch.Stream the data to the client as its needed per session, makes it harder but prevents users from pulling the item/lore/text/whatever database.
Local stuff like art dbs, would be smart to have nothing but indexes and what art sources they're using.
I uhh, have experience extracting information from game clients. >_>
Excellent, I emailed you earlier about weapon stating and how to make it interesting.Let's keep in touch.
Haha wonder if they'd allow thatQuaid are we going to be alpha testers/players/bitching in EQL and Pantheon ?
We need to get any other switch-hitters like us on here to build an in game advertisement for Pantheon in EQL.
I would like to hear someone explain the appeal of a 'social dungeon' to someone who hasn't played EQ before.And I would really stress the dungeons. Those people don't even KNOW what a social dungeon IS.
It is one of the most embarrassing things to happen to gaming in general. Not just MMOs. Every single genre has in some way or another been dumbed down. This is one of the reasons I have started favoring games that are easily moddable. Skyrim, Mount and Blade, Fallout 3/NV etc. You can mod them to be as unforgiving/complex as you want. Or mod them to be a unstoppable god. Modding communities are one of the saviors of gaming for me sadly. Can't seem to rely on many developers to not sell out and go with design that = more customers.I'll take 1993 for sure!
http://m.youtube.com/watch?v=ckmkFob...%3DckmkFob79ZwWe spell out Pantheon with our buildings and see if Ponytail smacks us down ?