Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

Muligan

Trakanon Raider
3,253
916
I will not play a game with cross-server play anymore. It isn't a MMO to me. I'm not fond a single starting city either unless they have a really good reason why this is the case. As other have said, it doesn't make sense. EQ did a great job for its time really making starting areas reflect their respective races. That adds so much to the game in my opinion.
 

Flc_sl

shitlord
121
0
Paying for Alpha is a result of FTP being a bullshit monetization scheme for MMOs. It works for games like LoL because they can always introduce new OP classes and cosmetic shit and you're drawing on a huge base (55 million??). Yeah Blizzard and EA made money from the FTP aspects of WoW and SWTOR respectively but those are exceptions: WoW has a huge base and SW fans are ape for cosmetic shit.
Age of Conan. Aion. Dungeons and Dragons Online. Global Agenda. Lord of the Rings Online. Neverwinter. RIFT. Star Trek Online. TERA.

Those are all free to play. They're all making money. Do you have an excuse for each one of those too?
 

tad10

Elisha Dushku
5,534
601
tad10 denied it of course
Lol. I never denied that I reported that some idiot pulled his pledges twice in fact I think I mentioned that I was going to report it to kickstarter in this thread somewhere. Had nothing to do with you - you will note that there is no mention of any names. But keep trolling and keep thinking it's all about you
rolleyes.png
 

Zefah

<Gold Donor>
2,516
8,203
So before Draegan rudely interrupted us I had something bothering me about that person that reported me to the Kickstarter police. I felt like I recognized the name for some reason.
And you accused me of being an eStalker for clicking on your Kickstarter profile? You're fucking insane, man. Seek help.
 

Flc_sl

shitlord
121
0
And as I said, enjoy it. This will likely be the last hurrah for a game for us, and if not the last time, for a very long time. Look up your local bingo club now before you forget.
We'll see how EQN turns out. I'm still holding a candle for it, mainly because I think emergent AI combined with a really strong PVP and NPC-faction (similar to EQ) system and sandbox-driven emergent-gameplay elements could turn out to be something incredible.

It could also turn out to be total shit, so we'll see.
 

JarekStorm_sl

shitlord
116
0
I see nobody getting butthurt about people holding Brad to the fire. Even the supporters are doing it themselves.

What I do see is people getting butthurt about you and your repetitive, ill conceived, and overall terrible posting.

Very different.
Word.

It's pretty obvious that there are some people who want nothing more than to see this thing fail so they can tweak their nipples with tears of joy in their eyes, masturbating furiously over everyone else's disappointment.
 

tad10

Elisha Dushku
5,534
601
Age of Conan. Aion. Dungeons and Dragons Online. Global Agenda. Lord of the Rings Online. Neverwinter. RIFT. Star Trek Online. TERA.

Those are all free to play. They're all making money. Do you have an excuse for each one of those too?
LOTRO - No update this year.

Trion, AoC ,Etc. Yeah they're all doing really great. Closed studios, re structured into purely casual MMOs


They all made a ton of money with the FTP switch but once they get over that initial rush the wad of money isn't the same.

Give me a fucking break and do your own research.
 

JarekStorm_sl

shitlord
116
0
LOTRO was one of the best casual MMOs I've played, until it went FTP. Now it's just a big fucking store using a game as advertisement. They fucking ruined that game with FTP.
 

Sunspots_sl

shitlord
110
0
Age of Conan. Aion. Dungeons and Dragons Online. Global Agenda. Lord of the Rings Online. Neverwinter. RIFT. Star Trek Online. TERA.

Those are all free to play. They're all making money. Do you have an excuse for each one of those too?
First of all, you are guessing on whether or not they make money. Vanguard probably would've been included in your sentence last week, and we all know what happened to that.

More importantly, you can't take a AAA MMO designed for the subscription model that was then converted half-assedly to free to play, and use that to relate the glory of the free to play model. The reasons these games do well is because they are in fact AAA subscription games. Its like getting a pair of 200 dollar designer jeans from a garage sale for 75 cents and bragging to your friends how great really cheap clothing is.

Free to play exists because A) your game isn't good enough to charge people monthly for, or B) You don't really have a game at all but an online mall disguised as a game that tricks people into spending money. The rest of us would rather just pay for an immersive AAA quality game who's content designers are paid to create features, and not cash shop items.
 

Flc_sl

shitlord
121
0
LOTRO - No update this year.

Trion, AoC ,Etc. Yeah they're all doing really great. Closed studios, re structured into purely casual MMOs


They all made a ton of money with the FTP switch but once they get over that initial rush the wad of money isn't the same.

Give me a fucking break and do your own research.
You're an idiot. Every single one of the games I listed that was originally subscription-based is making more money now than they were when they shifted their model to free-to-play. Every single one. There was a reason they went free to play to begin with - their current financial model of subscriptions was no longer viable. LotRO didn't have an update this year? If it hadn't gone free to play it wouldn't even still be running. Same with AoC.

In each case, the games themselves weren't all that good (or were simply too close in design to Warcraft) and didn't turn into the cash-cows that their studios thought they would be. But they didn't lose money because they went free to play; they went free to play because they weren't making money through their model. It was a simple case of change the model or shut down the game.
 

Sunspots_sl

shitlord
110
0
You're an idiot. Every single one of the games I listed that was originally subscription-based is making more money now than they were when they shifted their model to free-to-play. Every single one. There was a reason they went free to play to begin with - their current financial model of subscriptions was no longer viable. LotRO didn't have an update this year? If it hadn't gone free to play it wouldn't even still be running. Same with AoC.

In each case, the games themselves weren't all that good (or were simply too close in design to Warcraft) and didn't turn into the cash-cows that their studios thought they would be. But they didn't lose money because they went free to play; they went free to play because they weren't making money through their model. It was a simple case of change the model or shut down the game.
Okay, link the evidence please.