tad10
Elisha Dushku
- 5,534
- 601
That's at 15 right? What about 20/mth?Not when you factor in the costs:
- ongoing development
- customer service [incl billing, fraud, in-game, bans etc]
- hosting
- operations
- facilities
- payment processing
- free months
- KS prepurchases
- marketing
- middleware royalties
- etc
That sub revenue is eaten fast. I plugged some rough estimates in a spreadsheet, and IMO, even @ 50K subs, it's a long, risky ROI for investors. MMOs are hard to fund and the pay to play model isn't highly regarded at the moment.