Caliane
Avatar of War Slayer
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"faster npcs"
This is something that I had been thinking about. In particular in regards to Wolcen, its soldier of fortune mode, and Vermintide.
I've mentioned before, I think the 4 player co-op of Vermintide would work very well in an ARPG. Wolcens soldier of fortune is sortof like that.. but still miles away.
But like, play a Vermintide, and think about the hordes and specials. Then imagine playing a Path of exile, and its hordes.. and bosses.
But there is a major difference, and I think it something PoE has moved away from to its flaw.
In Vermintide, the monsters hunt you. in PoE, you hunt monsters. FFS, they have garbage spawns in PoE boss fights just to refill flasks. Trash is just loot pinatas, not threats.
This is something that I would address in design. Choke points in maps. hordes of trash that slow you down, get in your way, and whittle down your resources. Low loot drops from them.
Rare bosses hunt you down, during this. and they full on do the L4d/vermintide thing of teleporting around. attacking you while you are surrounded by the trash mobs, etc.
you should feel hunted, and overwhelmed. Esp 1v1. (loot at the end, as temple, and delve do)
Hotjoin parties would be good for PoE in this as well.
This is something that I had been thinking about. In particular in regards to Wolcen, its soldier of fortune mode, and Vermintide.
I've mentioned before, I think the 4 player co-op of Vermintide would work very well in an ARPG. Wolcens soldier of fortune is sortof like that.. but still miles away.
But like, play a Vermintide, and think about the hordes and specials. Then imagine playing a Path of exile, and its hordes.. and bosses.
But there is a major difference, and I think it something PoE has moved away from to its flaw.
In Vermintide, the monsters hunt you. in PoE, you hunt monsters. FFS, they have garbage spawns in PoE boss fights just to refill flasks. Trash is just loot pinatas, not threats.
This is something that I would address in design. Choke points in maps. hordes of trash that slow you down, get in your way, and whittle down your resources. Low loot drops from them.
Rare bosses hunt you down, during this. and they full on do the L4d/vermintide thing of teleporting around. attacking you while you are surrounded by the trash mobs, etc.
you should feel hunted, and overwhelmed. Esp 1v1. (loot at the end, as temple, and delve do)
Hotjoin parties would be good for PoE in this as well.
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