ronne
Nǐ hǎo, yǒu jīn zi ma?
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If you're confident a pack of mobs will eventually die in X skill activations, you should move on. Sucks for looting, but your filter will become more strict soon. Phasing from a quartz flask and Dash help a ton for getting around mobs that are going to die but haven't died yet.
But, I assume you know all this. So, am I misunderstanding something?
I mean more in the sense of like 'holy shit these mobs need to die faster so they stop trying to kill me' kind of thing. Right now a single rain kills packs, 2 rains for rares/magics if I'm on a juiced map, but that hasn't changed since I got to maps. It feels like the actual total damage the DOTs do is insanely high, it just doesn't dick fast enough for my liking?