ctrl clicking more trash
into the guild stash
Looks fucking amazing.
Willing to donate some of my points to the guild for new guild stash stuff.
What's Tornado doing in that setup that Hydrosphere doesn't?Tornado-slinger league start.
So now we'll need 1500 tainted ballsacks to 6L a corrupted item? Hope they are common drops, or have a stupidly higher chance of getting max socketsScourge Patch Notes
Uhhhhh
- Introduced the Tainted Chromatic Orb, a currency item that reforges the colour of sockets on a corrupted item. This item can be obtained from Scourge encounters.
- Introduced the Tainted Jeweller’s Orb, a currency item that reforges the number of sockets on a corrupted item. This item can be obtained from Scourge encounters.
- Introduced the Tainted Orb of Fusing, a currency item that reforges the links between sockets on a corrupted item. This item can be obtained from Scourge encounters.
- Introduced the Tainted Blessing, a currency item that can be placed in the Divine Font to allow Enchantment of Corrupted Gloves, Boots, or Helmets.
What's Tornado doing in that setup that Hydrosphere doesn't?
What the fuck they nerfed chieftan recovery lol. As if people were playing chieftans?
They nerfed recovery on Trickster too. The replacement for Ghost Dance is hilarious, not many people are going to play Trickster.
But, my guess life regen changes are this, just weren't mentioned in the manifesto.
Problem:
A few specific mechanics grant a lot of Life Regeneration, especially with Endurance Charge stacking, but for many other sources Life Regeneration is not very powerful.
Solution:
Remove various sources of Life Regeneration per Endurance Charge or lower their values, review effects that give Life Recovery Rate and high values of Life Regeneration. Add new passives in the Strength area of the tree that grant Life Regeneration and one source of increased Life Regeneration Rate.