Arbitrary
Tranny Chaser
Ruthless was never, ever going to be for me but as implemented I'm not sure it's really for anyone. Reading through the announcement you can plainly identify a number of changes that boil down to artificial time sinks relabeled as difficulty increases. Trying to cobble together a character with scraps and scotch tape would appeal to some but a scaling exp penalty from 68 onward combined with slower gem exp sounds awful.