Just your classic 5, 700+ Divines Sanctum. Seems fine.
Haven't played in a month+ probably and prices are crazy. Magebloods are basically the same. Mirror's are twice as much, divines cost the EXACT SAME as they did when I stopped playing, and there's just a bunch of flux on mid tier stuff based on hot builds. ToTA and Sanctum are really Heist-ing the currency drops to a point where it's maybe (?) problematic. I don't know, honestly more divines just means more advanced crafting or rolling of T0's with bad stats.
I imagine they're going to tone down the Sanctum rewards a little bit, but honestly it may be in an okay place because you kind of need to ramp up with good relics to really juice it. ToTA, if it exists in any form, will probably be omega nerfed and just shit out tattoos which would be cool. I always thought the core mechanic should be the most worthwhile mechanic every league. The few exceptions were like Crucible and Kalandra. Mostly because Crucible you had to choose how to make a profit and it was almost all RNG and Kalandra was ultimate omega RNG on top of RNG with the duping of jewelry stats.
Watching Mathil go through his "I wanna try this" phase right now and he can't seem to lose. He's doing fucking Echo Forge Occultist CHARGED DASH right now and it looks pretty good. Defenses are lacking, but it does more damage than I'd ever imagine a fucking Echoforge build would.
Games in a good spot, hopefully the next league is big for the Holidays. Last Holiday season was Kalandra which was a big miss for most people, but the state of the game AROUND Kalandra was really good.