Path of Exile

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Korrupt

Blackwing Lair Raider
4,832
1,228
Youre fucking playing Fav and i didnt get a PM? Allow me to bestow riches and honors upon you
 

Intrinsic

Person of Whiteness
<Gold Donor>
15,033
13,130
Youre fucking playing Fav and i didnt get a PM? Allow me to bestow riches and honors upon you
Yeah no idea what I'm doing yet. Died to that first boss guy at like level 12? Is there a specific setting I need to pick to play, like HC or Rampage?

Was doing a Templar noob build from Youtube that seemed pretty decent, might futz around with the other classes and just get a wrap around the basics.

Krassus PM fired!
 

Greyform

Bronze Knight of the Realm
431
17
Does anyone have a 6L level 60ish heavy armor for sale?

Also can 6 slots be crafted by higher level Artisan benches?
 

Krag

Peasant
475
47
Does anyone have a 6L level 60ish heavy armor for sale?

Also can 6 slots be crafted by higher level Artisan benches?
Vorici can add both 6 sockets and make it 6 linked at higher levels. Both cost a truckload of currency though. In general I'd say that having a six linked item is a luxury, but you don't really need one and as such shouldn't hold out for one. I'd say just use a 5 link unless you get really lucky and find something.
 

kitsune

Golden Knight of the Realm
624
35
Well, after that entire debacle with the empower gem I've decided to put my scion srs'r on a hold, maybe until it gets ported to standard. Since I have ~15 exalts worth of currency and items in beyond though, I decided to start a new SRS witch there and go nuts. Somehow managed to buy a 20/23 SRS gem for little over 1 ex, which will be amazing soon as I get to level 68. Also purchased 3x quality srs gems to level up, hopefully one of them can get vaal'd to 21 but who knows.

I know I said above that I wouldn't level a new char this league but I got so bored of the kutekitteh tank arc witch really, really fast. Somehow you're just not killing things fast enough, even though you're pretty tanky, it just feels boring. So time to go completely bonanza with double vaal haste soon.

At any rate, I'm gonna sell of my arcer's gear (5 link cloak of defiance, high roll rathpith, good cybil's paw..) in favor of the new srs witch. Getting a +3 staff is going to suck, after all =P
 

Korrupt

Blackwing Lair Raider
4,832
1,228
@Int you should start on Rampage and read their OF in the class sections for builds. Most have descriptions and will guide you. I can throw money or whatever items you need for it. Sent you a friend invite brahhhh
 

Korrupt

Blackwing Lair Raider
4,832
1,228
Well, after that entire debacle with the empower gem I've decided to put my scion srs'r on a hold, maybe until it gets ported to standard. Since I have ~15 exalts worth of currency and items in beyond though, I decided to start a new SRS witch there and go nuts. Somehow managed to buy a 20/23 SRS gem for little over 1 ex, which will be amazing soon as I get to level 68. Also purchased 3x quality srs gems to level up, hopefully one of them can get vaal'd to 21 but who knows.

I know I said above that I wouldn't level a new char this league but I got so bored of the kutekitteh tank arc witch really, really fast. Somehow you're just not killing things fast enough, even though you're pretty tanky, it just feels boring. So time to go completely bonanza with double vaal haste soon.

At any rate, I'm gonna sell of my arcer's gear (5 link cloak of defiance, high roll rathpith, good cybil's paw..) in favor of the new srs witch. Getting a +3 staff is going to suck, after all =P
I can give you the money for empower leveled also, I don't need my exalts on ramp
 

kitsune

Golden Knight of the Realm
624
35
I can give you the money for empower leveled also, I don't need my exalts on ramp
Thanks man, you're too kind. But I already started leveling & purchasing things in beyond so I'll stick to that. When my witch dies, I'm just going to play standard instead probably. Or whatever next league will be
 

Vitality

HUSTLE
5,808
30
Patch Notes:
We're planning to deploy Content Update 1.2.4 during the NZ workday tomorrow. We've posted its patch notes here! The schedule for Race Season Nine will be made available when the update is live tomorrow.

The update includes eight microtransaction hideout decorations. Here are some videos!

Energy Dome

Catapult

Fireplace

Impaling Spike

Sacrificial Shrine

Rain

Falling Leaves

Wide Light Beam


--------------------------------------------------------------------------------

Version 1.2.4

Major Features/Content:

.Added a new Intelligence skill - Herald of Thunder: Channel lightning through your hands, adding lightning damage to spells and attacks. If you kill a shocked enemy, lightning bolts will strike enemies around you for a short duration. Herald of Thunder is first available to the Witch, Templar, Shadow and Scion from the Lost in Love quest in Act 3, normal difficulty.

.Added a new Intelligence skill - Lightning Tendrils: Lightning is released from your hands four times in quick succession, damaging all enemies in an arc in front of you. Lightning Tendrils is first available to the Witch,

.Templar and Scion from the Enemy at the Gate quest and for the Shadow from the Mercy Mission quest in Act 1, normal difficulty.

.Added two new unique items, one of which was designed by a supporter.

.Added a new microtransaction skin for Shields: Seraph Shield Skin.

.Added a new microtransaction skin for One-handed Swords, Maces, Sceptres and Axes: Seraph Sword Skin.

.Added a new microtransaction category for Hideout Decorations, in this category you will find eight new hideout decorations that can be purchased and added to your personal Hideout.

.Added the capability to use Ctrl+Click to move items from your inventory to crafting benches and map devices, including the map device found in the Eternal Laboratory.

.Added support for Race Season Nine.

Minor Features/Content:

.Implemented the capability to Shift+Click when using currency on strongboxes to apply multiple of them without having to reselect the currency item.

.Added the functionality to create instances of the area you are currently in through the waypoint, you can do this by Ctrl+Clicking the Waypoint and selecting "New".

.Added the /abandon_daily chat command as a last resort to abandon daily missions which are stuck open.

.Added an option for preferred loot allocation. This appears in the UI section of the options panel.

.Added a "mark as read" option for private messages on the website.

.Captain Fairgraves now has Ghostfire Footprints Effect.

.Added a warning when editing your guild tag for the first time.

.Added 3D Art for the following unique items: Bones of Ullr and Ezomyte Peak.

.Improvements have been made to portal audio when used in a map device, specifically when multiple portals are open simultaneously.

.Many of the hideouts have had their ground flattened.

.Improved the selection box on the Lodestones for the Zana missions.

.When purchasing hideout decorations from a master outside of your hideout, it now opens the Hideout Stash Tab instead of your inventory.

.Improved portal labels overlapping when multiple portals are present in town.

.Dialogue should now fade out when you stop talking to an NPC.

.Increased the maximum zoom on the website's Passive Skill Tree.

.Improved the generation of corrupted side areas in the Archives area.

.When viewing the stash tab list in the client, you can now type to jump to tabs that have names starting with those letters.

.Added a mission minimap marker to the Haku mission boss that holds the Spirit.

.Increased the range at which you can use currency on Strongboxes.

.Continued to incrementally improve the sound, art, effects and environments.

Balance:

.Knockback no longer affects targets which are Leap Slamming. It resulted in cases where they could get trapped inside objects if knocked back while leaping over them.

.Colossal Bonestalkers have had their life and damage reduced.

.Slightly reduced damage dealt by Plummeting Ursas.

.The Corrupted Bone Lord necromancer monsters in the Slay the Corrupted monsters Zana mission variation no longer use Summon Skeletons, Desecrate or Bone Offering.

.Minion and totem resistances have been standardised. Raised Zombies now have 35% and all other minions and player-summoned totems have 25% Fire, Cold and Lightning resistance in all difficulties.

.Reduced the damage dealt by the Oriath's Vengeance unique boss in the Courtyard End-game map.

.Herald of Ice no longer has the Spell tag, and instead has the Cast tag (to make it more clear that it does not deal spell damage).

.The cost of a full stack of Cartographer's Chisels from level 7 Zana has been reduced from 16 Chaos Orbs to 12 Chaos Orbs.

.Zana map mods have had their prices adjusted. Ambush, Nemesis and Domination have had their prices reduced. Anarchy and Invasion have had their prices reduced and now grant 16% increased item quantity. Onslaught has had its price increased.

Bug Fixes:

.Rogue Exiles spawned as targets for Vorici missions no longer count towards /remaining.

.Fixed an issue where Carrion Queens were not spawned with Carrion Minion packs in various situations.

.Fixed a bug where Augustina Solaria had no damage range on her attacks.

.Fixed a bug where the Chill Duration on the Freeze and Chill Duration master crafted mod had no value.

.Fixed a bug where the Plummeting Ursa monster would sometimes play its drop attack animation twice.

.Fixed a bug where the Traps created in one of the Vagan mission variations could create Beyond demons when they were destroyed or killed.

.Fixed a bug where Catarina and Vorici could repeat their attention audio twice.

.Fixed a bug where the Mutated Ursa boss in one of the Tora mission variations had no limit on the number of minions it could summon.

.Fixed a bug in various Haku mission variations where approaching a boss with the spirit attached to it would cause it to play the picked-up-spirit audio.

.Fixed a bug where Rogue Exiles would get additional benefits from Endurance, Power and Frenzy charges.

.Fixed a bug where the Cavern of Wrath and Cavern of Anger could have inaccessible areas.

.Fixed a bug where some Prison levels could have inaccessible areas.

.Fixed a bug where rocks could spawn in the boss room in the Maelstrom of Chaos unique map.

.Merveil could teleport inside of them and become trapped.

.Fixed a bug where various Catarina hideout decorations had incorrect blocking (specifically Crypt rubbles).

.Fixed a rare case where resurrecting at the checkpoint in the Broken Bridge area could get the player trapped inside a piece of terrain.

.Fixed a bug which appeared in the Vagan and Elreon library mission areas where you could use the stairs before using the candle to open the bookcase.

.Fixed a bug where the one of the Catarina daily variations would place you at the totem instead of at Catarina.

.Fixed a bug where Vaal Storm Call did not strike multiple targets as frequently as intended.

.Fixed an occasional client crash with the Vorici mission variation which involves you opening the chest.

.Fixed a bug where the splash damage from Carrion Queen projectiles was not evadable.

.Fixed a bug where your sound effects volume could be set to 0 when starting the client.

.Fixed a bug where the timed Zana mission's timer could start again after the mission was completed or failed, if another player entered the area.

.Fixed a bug in the Crematorium where some of the doors would have metal doors inside them.

.Fixed a bug where the traps created in one of the Vagan mission variations would count towards /remaining.

.Fixed a bug where Vagan was once again too chatty.

.Fixed bugs with /global and /trade chat commands.

.Fixed a bug with the Adder's Claw microtransaction weapon skin flipping upside down for certain animations.

.Fixed a bug where the Relics in Elreon's kill-the-relic mission variations could be dominated/converted by Dominating Blow or Conversion Trap.

.Fixed the case with daily missions where you would start the daily mission on a different character than the one which completed it, causing the portal to remain open.

.Fixed a bug where the quality bonus on Herald of Ice applied twice to the explosion caused by shattering enemies.

.Fixed a bug where too many Shrines were being generated when the Domination Zana crafted map mod was applied to certain maps.

.Fixed a bug where not enough shrines were being generated when the Domination Zana crafted map mod was applied to the Temple map.

.Fixed a bug where light radius increases from items were providing twice the increased item quantity and item rarity than intended in the Whakawairua Tuahu unique map.

.Fixed a bug in the Zana missions that involve completing another master's mission where failing that master's mission would not correctly update the mission tracker information for Zana.

.Fixed a bug where some mission-related objectives were not appearing on the minimap correctly.

.Improved the efficiency of the credits. This removes stalling issues when speaking to Dialla after defeating Dominus in Normal difficulty.

.Plummeting Ursas are no longer visible when in the air prior to doing their drop attack skill.

.Fixed three rare instance crashes.
 

kitsune

Golden Knight of the Realm
624
35
oooooooooooh BABY.

I logged on to play a little bit this morning before work and I see that a guy I added yesterday has come online. Basically, I add a couple of people that have something worthwhile for sale and put up a note. This handy fellow had a staff for sale:

rrr_img_79649.png


I asked him what he wanted for it and he said they normally go for 9-10ex but he wanted about 7 for it. I managed to buy it from him by paying a 5 link cloak of defiance 1 ex and 50c which I think is a pretty fair deal for both parties. I should be able to roll something nifty on it as well, cast speed or mana reg probably. Kinda nice, my next upgrade is going to be from an empower, and I'm not even level 60 yet!
 

kitsune

Golden Knight of the Realm
624
35
\o/ 200 jewellers down the drain, cursing my luck. Blew tons of more currency buying like 100 more and then i 6-socket the staff in 3 orbs. Say thanks to the guy and start thinking how many fusings I need to 6 link it. Use a few and BAM - 12 fusings for a 5-link. Now I'ma save up 1500 for vorici I think.

On that regard, my build is fucking amazing now. I played srs before but with a bit worse gear and now that I can splurge on myself, it's crazy. Putting on a +3 staff at level 55 just makes everything go BOOM. Soon as I get 68 I'll also have a 20/23 srs gem to make it even more ridiculous. I'ma speed clear maps so freaking fast, I think I'll be able to do 70-80 in a day.
 

Greyform

Bronze Knight of the Realm
431
17
Vorici can add both 6 sockets and make it 6 linked at higher levels. Both cost a truckload of currency though. In general I'd say that having a six linked item is a luxury, but you don't really need one and as such shouldn't hold out for one. I'd say just use a 5 link unless you get really lucky and find something.
I have put a few 5L armor pieces in the GB a couple 6S 5L but no 6L yet. I finally got a 6S Plate but no luck fusing it. If anyone can make it 6L please let me know what you need I have a ton of stuff saved.