The Trials of Ascendancy:
Seeking a worthy successor, Emperor Izaro constructed deadly trials throughout Wraeclast to find candidates.
There are six Trials of Ascendancy to solve in each difficulty level. Completing each of these Trials unlocks the Lord's Labyrinth in that difficulty level.
Trials are present in the Axiom Prison, Crypt, Chamber of Sins, Crematorium, Catacombs and Hedge Maze.
Each Trial introduces you to a particular type of trap. Learn well, as these traps will be combined in complex situations in the Labyrinth.
Higher difficulties have more difficult trials.
Tagging the plaque at the end of a completed trial will show your progress through that difficulty.
It will also open a portal back to the start of the trial so you can resume your exploration.
Once you have completed all of the Trials in one difficulty level, you can access the entrance to the Labyrinth in the Sarn Encampment (Act Three town).
The Lord's Labyrinth:
Having proved your mettle in the Trials of Ascendancy, you earn the right to enter Izaro's Labyrinth. Centuries have passed, but the traps are as dangerous as the day they were activated.
The Lord's Labyrinth is a new area full of traps, secrets and puzzles. It is unlocked by completing the Trials of Ascendancy in that difficulty level.
Dying in the Labyrinth ends the run for you. You must survive all the way through in one attempt If you leave the Labyrinth (for example, via a portal to town), then you cannot return to that run. You must start the Labyrinth again.
The Labyrinth's layout changes once every day. You can run it multiple times on the same day using information you have learnt from previous runs. Hidden passages, along with secret rooms and their rewards stay the same for every run on a given day.
You'll encounter Emperor Izaro three times during the Labyrinth. The fight mechanics are randomised each day. The way you play each fight influences how much of that mechanic makes its way into the next fight.
You can earn Treasure Keys by killing Izaro and by completing certain challenges throughout the Labyrinth. These keys can be used to unlock reward chests at the end of the Labyrinth, in the reward room. This room also contains the devices that allow you to pick an Ascendancy class and Enchant one of your items.
You can attempt the Labyrinth in a party, but once the Labyrinth entrance has been opened, no more party members may join that Labyrinth run.
You can access your Stash before each Izaro encounter in the Labyrinth.
The solo player who completes the Labyrinth the fastest each day in each difficulty and each league will receive a special Unique Jewel as a reward. You can see the ranking of Labyrinth times for the day on the website. There are different rewards for each difficulty level. There are three difficulty levels and four leagues, so twelve rewards are given out each day.
Special Labyrinth Items like keys and trinkets cannot be removed from the Labyrinth. These items also bypass item filters so that they are always visible to you.