Path of Exile

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Drat

Golden Knight of the Realm
146
49
I never got on the GC mine train before, might try it this go. Sab or trickster?

Hiero totem with 4 totems without gear seems decently interactive.
 

Korrupt

Blackwing Lair Raider
4,832
1,228
Yeah pob has it double dipping, I just set up a quick heavy strike and then put on stormcharger boots and got more chaos damage from adding the boots. Oh well, i'll probably still do the oro flickster to start.

Awesome, its going to be fun to mess with. I cant wait till about a week in when peoples builds really flesh out and get that wild speed.
 

Deathwing

<Bronze Donator>
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Awesome, its going to be fun to mess with. I cant wait till about a week in when peoples builds really flesh out and get that wild speed.
Not really, it's pretty much just another Atrziri flask. There not enough raw damage in which to abuse.
 

Kiroy

Marine Biologist
<Bronze Donator>
35,325
102,362
Gotcha so I need to just plug in the +1, makes sense with the legacy ones. I know Doomfletch builds use rigwalds but im wondering if thats going to best on Trickster. I have so much shit to test tonight when I get home, seeing you guys talking about the Jugg builds got me thinking about the really cheap Elder 1hb that scales fire damage based on endurance charges. For sure going to make a T H I C C B O I

Kiroy Kiroy seeing some weird Deadeye Magma builds with chains, could be interesting. Asked them to post a complete build, all I saw was ridiculous DPS numbers from screenshots of PoB. I think streamers did that build already with that neck last league though. Please post your totem / heiro dude if youre making one if you dont mind.

@krismunich what play style do you enjoy from other games? Sunder is broken OP still but I agree it gets stale. You should be able to make anything work you enjoy with abyss jewels being around again. If you have some kind of idea I can make a build or point you in the right direction.

Also if I go totem it will be crit LT (boss) swap spark (map clear). Pretty set on champion gh though, although magma orb has intrigued me for a couple leagues and it's on my to do list. Can you snag and post the deadeye build you've seen?
 

Caliane

Avatar of War Slayer
15,331
11,631
The deadeye magma orb is probably pretty hipster. Everyone has been trying to make caster deadeye work for a while.

but, the new changes do really point to hit have potential very specifically for magma orb. since magma orb would gain from ricochet chain, AND munitions +1 proj, and +aoe. Arc is not a projectile, so does not gain.
so, magma orb would have +3 chains with ricochet and innate, for 30% more damage.

Inevitablity, gives 10% inc aoe per chain, and +1 proj as well.
the HELM enchant is +1 or +2 chains. thus would give 50% more damage on the first hit.

I doubt this is something to start with. But is something funny you could end up, once you can afford the helm enchant.
 

Korrupt

Blackwing Lair Raider
4,832
1,228
The deadeye magma orb is probably pretty hipster. Everyone has been trying to make caster deadeye work for a while.

but, the new changes do really point to hit have potential very specifically for magma orb. since magma orb would gain from ricochet chain, AND munitions +1 proj, and +aoe. Arc is not a projectile, so does not gain.
so, magma orb would have +3 chains with ricochet and innate, for 30% more damage.

Inevitablity, gives 10% inc aoe per chain, and +1 proj as well.
the HELM enchant is +1 or +2 chains. thus would give 50% more damage on the first hit.

I doubt this is something to start with. But is something funny you could end up, once you can afford the helm enchant.

Yeah it sounds fun, def want to try it.

Deathwing Deathwing Ill be killing Shaper and Uber's by Monday with a semi naked and powerless Trickster babe
 

Kiroy

Marine Biologist
<Bronze Donator>
35,325
102,362
The deadeye magma orb is probably pretty hipster. Everyone has been trying to make caster deadeye work for a while.

but, the new changes do really point to hit have potential very specifically for magma orb. since magma orb would gain from ricochet chain, AND munitions +1 proj, and +aoe. Arc is not a projectile, so does not gain.
so, magma orb would have +3 chains with ricochet and innate, for 30% more damage.

Inevitablity, gives 10% inc aoe per chain, and +1 proj as well.
the HELM enchant is +1 or +2 chains. thus would give 50% more damage on the first hit.

I doubt this is something to start with. But is something funny you could end up, once you can afford the helm enchant.

Why not something to start with? Helm enchant can always wait a few days and I don't think the magma orb enchant will be too ridiculous.
 

Kiroy

Marine Biologist
<Bronze Donator>
35,325
102,362
And fml on ziz podcast mathil advocating for champion start char. fuck
 
  • 1Worf
Reactions: 1 user

Deathwing

<Bronze Donator>
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Magma orb's travel time has always made me wary of the skill. Otherwise, the combination of mechanics you tweak with that skill does look pretty enticing.
 

Korrupt

Blackwing Lair Raider
4,832
1,228
Sure, but not because of Harness the Void.

Exactly because almost every skill and ascendancy is viable to do the hardest content. Let alone for the crowd that doesn't even do end game or pass 90 which is 99.5% of this game. I understand you dont like Trickster now that its nerfed but why does that mean I shouldn't play it? Plenty of high end people like Cutedog are league starting Trickster or Fyndel league starting trickster to boss farm.
 

Deathwing

<Bronze Donator>
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Exactly because almost every skill and ascendancy is viable to do the hardest content. Let alone for the crowd that doesn't even do end game or pass 90 which is 99.5% of this game. I understand you dont like Trickster now that its nerfed but why does that mean I shouldn't play it? Plenty of high end people like Cutedog are league starting Trickster or Fyndel league starting trickster to boss farm.
That's not what I'm saying. I'm saying don't get your hopes up for abusing Harness the Void and conversion, it's not going to amount to much.

Trickster looks fine for mapping. I'll admit I don't understand picking Trickster for league start and boss farming though.
 

Korrupt

Blackwing Lair Raider
4,832
1,228
That's not what I'm saying. I'm saying don't get your hopes up for abusing Harness the Void and conversion, it's not going to amount to much.

Trickster looks fine for mapping. I'll admit I don't understand picking Trickster for league start and boss farming though.

I only watched Cutedog a bit but he was saying hes planning on going EK Trickster and even using Proj Speed to map with. I dont understand half the stuff either a lot its not just you. One of the reasons I fanboi over FoxTactics so much is he always does really odd interactions and explains whats going. ProjectPT used to do the same but he doesnt play anymore.
 

Kiroy

Marine Biologist
<Bronze Donator>
35,325
102,362
That's not what I'm saying. I'm saying don't get your hopes up for abusing Harness the Void and conversion, it's not going to amount to much.

Trickster looks fine for mapping. I'll admit I don't understand picking Trickster for league start and boss farming though.

it's still close to 20% more damage on the first 2 ascendancy points if you're converting (and factor in lower monster chaos resists its even better), that's really nothing to shake a stick at.
 

Caliane

Avatar of War Slayer
15,331
11,631
it's still close to 20% more damage on the first 2 ascendancy points if you're converting (and factor in lower monster chaos resists its even better), that's really nothing to shake a stick at.
its 18.75% if you are NOT converting. its way more with double dipping.
 

zombiewizardhawk

Potato del Grande
9,880
12,814
That's not what I'm saying. I'm saying don't get your hopes up for abusing Harness the Void and conversion, it's not going to amount to much.

Trickster looks fine for mapping. I'll admit I don't understand picking Trickster for league start and boss farming though.

I mean, with no conversion and a not optimized/fully geared build i'm getting 47k dps on a 420k dps skill. I think that's pretty good, considering it should be quite a bit more than that when properly optimized and abusing conversion.
 

Deathwing

<Bronze Donator>
16,741
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it's still close to 20% more damage on the first 2 ascendancy points if you're converting (and factor in lower monster chaos resists its even better), that's really nothing to shake a stick at.
Yeah, I'm not saying it's shit. It's just a good notable, that's it.

Let's keep in mind, the two people that posted just as I was, no one's confirmed how this node works. With how damn fast PoB updated, I wouldn't be surprised if he just assigned that string to work the same way as existing gain strings.

Let's do a little experiment, let's say you're able to abuse it to twice its on-paper value. Does that really break anything? It's now a ~37% more node on bosses only.

I only watched Cutedog a bit but he was saying hes planning on going EK Trickster and even using Proj Speed to map with. I dont understand half the stuff either a lot its not just you. One of the reasons I fanboi over FoxTactics so much is he always does really odd interactions and explains whats going. ProjectPT used to do the same but he doesnt play anymore.
My wording was misleading. Trickster for mapping and league start makes a lot of sense. Trickster for boss farming makes no sense.
 

bigmark268

Vyemm Raider
675
1,890
So I've only shaper once, and never did uber atziri before. I'd really like to try to get both down this league. But I was thinking maybe doing a tectonic slam jugg anyhow.

What builds would you guys recommend from past experience that would be decently tanky snd feasible for trying to get those done.
 

Caliane

Avatar of War Slayer
15,331
11,631
Why not something to start with? Helm enchant can always wait a few days and I don't think the magma orb enchant will be too ridiculous.
fair enough. I mean if you want to start, go for it!

Let me also suggest this patch note, I do not see enough people talking about:
  • Volley and Projectiles Nova now interact by creating projectile sources to either side of the player based on the number of projectiles, dividing those projectiles among those sources, and then each of those sources firing their projectiles in a nova.
volley now makes projectile nova fire of TWO separate novas, which will overlap.
In the case of most projectiles, it shouldnt shotgun, since its a single cast.
However, in the case of projectiles that apply AOE Effects... They will.