How much chaos/hour do people usually farm? Trying to determine if I should farm up an Oni or run maps on an undergeared character and hope I get enough currency drops for it.
They've boosted the chance for adjacent uncompleted maps to drop, so you might want to try again completing it yourself. Buying maps sucks.
If I don't particularly care about killing uber anything until late in the league when I can afford my end game gear is the best way to complete the atlas from buying maps? I've never pushed higher than yellow maps previously and I was mostly winging it.
When I play I usually like playing for the builds, not the "end" whatever that is in this game, be it elder, or whatever. So usually its basically SSF except for shit I buy to supplant shit gear or those specialty items that make the build for my builds along the way. Never buy maps other than maybe a few of the R12-15 ones that just dont seem to drop. TBH, I find the whole mapping thing tedious and boring. This is why I didnt even play this league, because taking 5 builds last season to 88-90 leaves me not wanting too much more of PoE for the time being.
I've bought maps to complete atlas every league except last league. I didn't play it long enough to complete it and I dunno if I care to buy maps any more now that I need to buy 5million more, I might just resort to running whatever maps I get for a week and then being done with leagues. Drop rates on maps you didn't have were already trash on the old atlas, it's full-retard now.
Unless they literally gave the drop rate a 50 fold increase, i'm sure it's still stupid once you have about half the maps done.
This is my first league I'm not doing HCSSF and since I don't really care about pokemon I figured I'd go softcore and trade league for once while trying out less safe builds and doing content I couldn't push without extreme luck prior. I do prefer the mindless grind of mapping more than story mode. D3 I have only done it three times since release, Grim Dawn once. The rest is rifting/crucible.
PSA on spectral shield throw.
Chain sucks. it is actively a detriment. do NOT run it. Deadeye overall is solid. but do NOT go ricochet.
it looks cool, and on paper sounds great, especially with that 10% more per chain. but mechanically, it kills the skill.
The initial shield can not pierce, and will not explode on fork, or chains. it explodes on projectile consumption.
The key to aoe clear is having that proj explode. Chain delays it and it moves the aoe target location. Both of these create a miserable map clearing experience. Which is why everyone is bitching.
Fork is 1000% better. Fork does the opposite. it reliably creates TWO aoe proj explosions. double the pack clearing power.
Additionally, since the shield will explode on walls, npcs, and obstructions,(not frostwall) small arenas can be abused for shotgunning fork against walls. (proj weakness knockback aids well)
alternatively, just swap out fork for slowerproj for single target.
"the princess" added to super cheap, great sst weapons. doryani's, shaper items obviously as well.
if deadeye, you want gathering winds, powerful prec, fast and deadly. then either farshot, or rupture.
KB is pretty hard on mana early on. Mana pots and more leech is really the only way. Or luck into a Thief's Torment. They don't cost that much actually, if you want to buy one.So I started the league as a GC Miner...bleh, not digging the gameplay at all then I rolled a "cookie cutter" Scion KB/Barrage Wander for a fast map clearing build. I'm level 56 now with a Tabula and the game play also feels bad. I know it's premature and need about 20-25 levels to fairly judge, but the mana cost primarily and squishyness doesn't feel good at all. How do people get around mana issues at higher levels? Right now I'm running 2 Vaal Clarity and have a mana potion so it does help quite a bit, but still.