Na, they changed 2 leagues ago(when necro were super buffed) to scale off the spectre gem level which was the nice QoL, but desecrate has been pulling your spectres since Harbinger league, specifically Version 3.0.2b which was over 2 years ago.They changed it like 3 leagues ago. Your spectres are added to the possible corpse spawns of desecrate. Together with the recent change of raise spectres to make it independent of zone level, it was way less of a pita to keep them up.
"Sirius" should be a temporary thread ban.
It's mind bottling you don't understand this.
Uh looked it up and apparently his name isn't Sirius. It wasn't a typo as much as I thought it was actually that. Considering the whole "cosmic" theme of the fight I assumed it was on purpose too."Sirius" should be a temporary thread ban.
You could always do that? Unless you were using a spectre that had weird properties so you couldn't desecrate the corpses, like the bone cage monsters and stuff like that. Slave drivers... might have been like that? I never used them. But Solar Guards for example could be raised wherever as long as you entered the zone with them, been that way for a while. Same for gorillas.
yeah, heres the text in this manifesto. As you note, desecrate ALREADY would add your current spectres to the spawn list. so what does this mean exactly?In addition to this, all monsters that can be used as spectres can now also have corpses spawned using Desecrate once you have a spectre of them. Monster corpses that were previously impossible to spawn with Desecrate still can’t be spawned unless you have a spectre of them (or entered the current area with a spectre of them), so you'll have to first find those monsters in the wild. Corpses that despawn shortly after death will still do so (unless created by Desecrate), as it's vital for performance in many cases. So you'll have to be quick off the mark with your spectre raising!
No, what it means is some monsters did not get added to desecrate. That was because of technical issues, rather than desecrate overall mechanics.yeah, heres the text in this manifesto. As you note, desecrate ALREADY would add your current spectres to the spawn list. so what does this mean exactly?
I "Think" this is saying desecrate now keeps a history.
Like, previously you could lose your spectres. Say you were fighting izaro, and he kills your spectres, then kills you. Well, now back in your hideout, you no longer have spectres, so when you try desecrate, it won't pull up the previous spectre corpses.
I think this is saying, now you will. once you spectre something, it will permanently be added to the desecrate spawn list. (Which seems like it might get cluttered... wonder if they are adding a means to clear it, short of buying a new gem.)
Can someone explain the point of ‘Mirrored’ items? I read about it, I just don’t understand why. And apparently Mirrors of Kalandra or whatever are high end trading currency?
Other two guys gave you pieces of it.Can someone explain the point of ‘Mirrored’ items? I read about it, I just don’t understand why. And apparently Mirrors of Kalandra or whatever are high end trading currency?
An exalted orb adds 1 random modifier to an item.
Rare/yellow items can have 6(sometimes more) random modifiers. Depending on the item, this might take 1,000 exalted orbs to get exactly what you wanted. After you spend 7 hours making this perfectly exact max rolled item, you either use it or sell it. Instead of just selling it once, you can sell it multiple times with a mirror! Mo money for making it rain on some exiles.
Mirriors are very very very very very very very x300 rare! If you get one you can copy that dudes knife that he spent 7 hours on or sell it for 125 bucks!
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The value is derived of their actual price for exalts, you can buy mirrors from other people and there's enough ppl playing that mirrors do drop every now and then. Mirrors are expensive but they're not ungodly so, you can technically "farm" them with div cards, and most people who get them don't actually use them to mirror stuff but just to trade, so they don't disapear out of the economy as much. I assume exalts are like 3 or 4 $ or so, so 125$ still kinda makes sense in that regard. Edit: checking a random currency site, exalts are half a $, shit's really not worth much.$126 seems pretty fucking low considering I have played thousands of hours over 7+ years and never seen a single one.
The value is derived of their actual price for exalts, you can buy mirrors from other people and there's enough ppl playing that mirrors do drop every now and then. Mirrors are expensive but they're not ungodly so, you can technically "farm" them with div cards, and most people who get them don't actually use them to mirror stuff but just to trade, so they don't disapear out of the economy as much. I assume exalts are like 3 or 4 $ or so, so 125$ still kinda makes sense in that regard. Edit: checking a random currency site, exalts are half a $, shit's really not worth much.