Dr.Retarded
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Thank you, sir. You are a gentleman and a scholar.
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Thank you, sir. You are a gentleman and a scholar.
I'm in the same boat. I just got my first Mythic level, and there's some major winners and some losers in my companions thus far (Core rules, but I turned on the respec option):I keep thinking that there are time constraints even when there aren't any thus trying to do too much without taking a long rest.
At this point I definitely have some MVPs in the group, but also some who are purely situational and just jerk off in the corner otherwise. Unfortunately one of those people is my main dude
Some of the default prebuilt progression paths for the Companions are just awful. I keep trying to see if there is some hidden synergy that its building towards, but there doesn't seem to be. Lann is my MVP currently as he just annihilates with a keen longbow, the problem is that he doesn't seem to really get any benefit from being a monk per se.
Some of the default prebuilt progression paths for the Companions are just awful. I keep trying to see if there is some hidden synergy that its building towards, but there doesn't seem to be. Lann is my MVP currently as he just annihilates with a keen longbow, the problem is that he doesn't seem to really get any benefit from being a monk per se.
I've been wondering what the best archer is now too. IIRC in Kingmaker it was a toss-up between pure Deliverer and pure Vivisectionist.
Any poopsockers complete this yet? Consensus? Good enough now or still wait for bugs?
The negative steam reviews with >30 hours seem to be avoid for now due to bugs.
So i ended up rerolling my Sword sain and went with a fighter/ Bloodrage or whatever its called and its way better at the start and im having more fun.
Yeah, Pathfinder and 3.5 have a LOT of classes like that.I think Sword Saint has that caster progression of weak levels 1-6, starting to warm up for levels 7 - 10, and then boom, melts everyone's face.
Yeah, Pathfinder and 3.5 have a LOT of classes like that.
The big issue with games like these is that most companions are built like absolute shit, so unless you play on potato difficulty, it's very tough to start that way.
also a lot of feats/abilities and spells end up being way better than others.
Unfortunately the way they coded Kingmaker made it an absolute nightmare to mod for. I don't remember exactly, but the way the files were packaged, altering one file interfered with the functionality of a lot of other files. They did add basic functionality and a mod interface 3 months ago, but the interface is still being worked on.This game could be AMAZING with mods.
If they fixed/upgraded itemization, and sharpened/balanced the combat as well as added more companions, the game would enter into historically good IMO.
But at the moment there isnt enough itemization balance, and also a lot of feats/abilities and spells end up being way better than others.
And yeah I figured Sword Saint was just weak out of the gate. I might go back and try lvling but I am enjoying my Blood Fighter.