Ok, finished this. There are some good ideas here and an interesting story, delivered in walls of text. The combat system is one I actually like, but the balance is all over the place on it plus most of the skills are outright useless.
The ending, good grief.... It was the ME3 three cupcake bullshit all over again, complete with last second McGuffin from out of left field. And mind you one of the endings was literally a one paragraph text box. And as someone who is doing a unity game as a hobby project, the amount of poor optimizations and menu cancer triggered me to no end.
The Good-
Interesting setting and story concept.
Enjoyable turn based combat mechanics.
Unique leveling system.
The Bad-
Three Cupcake ending with massive wtf plot holes.
Terribly balanced combat thats also sparse in the game (I went looking for fights and only managed to get in roughly 12 combats).
Story of the main PC never connects to anything in the world.
Game revolves around the use of only one stat for 95% of the tests and most skills never get used at all.
Ludicrously short for an RPG. Like seriously, it can probably be beat in ten hours if you actively avoid combat. Two towns, one mini dungeon, and a dozen fights are all there is.
The Ugly-
Massive load times on a game that looks like an emulated 80s game.
Menu system that is both buggy and pure cancer to use (no organize option, even).
Gobs and gobs of useless skills and power choices. INT is the only stat you will ever need. AE Nano Blast and Single Target Nano Blast are the only things worth using.
All of the interesting fights had scripted story endings that make doing anything in the actual fight basically irrelevant.
Basic shit like how to talk to companions so you can swap party members is no where in the in game tutorials or help.
So, basically, this game had so much potential but is utter dogshit thanks to the ending. If you like story driven RPGs with zero effort put into their game mechanics, wait til it drops to the 20 buck level and then give Gone Home Numeneria Edition a try. Otherwise, stay the fuck away. InExile fucked up when they let this retard studio hitch on to their wagon. My best takeaway from this is that I learned a lot of shit not to do with my own Unity game, or at least thats who I rationalizing pissing away money for this turd and playing through it.