Isn't that at its core why you push e-sport mantra? bug fixing, performance, and maps?
It's not a game that is heavily reliant on balancing? Sure they fixed the zone a little, but i've notice less zone deathing towards the final 10. They're not going to push for Arena's and team buy-outs, i'd genuinely be surprised if they could manage that.
They've been doing a bit, to be fair? Granted, I'm more easy going and seem to not have many issues that can't be fixed client side ie my vaulting problems earlier which I swapped to command vaulting and it's been non-existent. Avoid things that don't actively work properly, ie parachuting around small balconies and such.
They're working through latency problems that is a bit of an issue esp with the whole chinese. Easier to match based off ping than chastise. They're working on cheating, which in terms of "what kind of cheat" I think this has been the most i've seen regarding a variety of cheats from teleporting, speedhacking, different aimbots, being invisible. List probably goes on beyond that, but its quite a bit from your usual "aimbot" and "esp"
Regardless the word is competitive game, which doesn't entail esports immediately. It's, at least how I view it, an attack on other battleground games like fortnite h1z1 or ark and all the games to come after. It's not going to rely on gimmicks in game play and focus on the challenge in a player vs player enviorment. Other games like hunt and ftw already taking about pve.